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Open Dynamics Engine

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  Analyzed about 8 hours ago

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles ... [More] , objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

156K lines of code

5 current contributors

3 months since last commit

23 users on Open Hub

Very Low Activity
4.22222
   
I Use This
Licenses: No declared licenses

Yade

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  Analyzed 38 minutes ago

Extensible framework for explicit dynamic particle models (discrete element model, lattice model), primarily targeted at material research (civil engineering materials such as concrete, geomechanics).

154K lines of code

20 current contributors

2 days since last commit

22 users on Open Hub

Moderate Activity
5.0
 
I Use This

Calf Studio Gear - Audio Plugin Pack

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  Analyzed about 20 hours ago

Calf Studio Gear is an audio plug-in pack for LV2 and JACK environments under LINUX operating systems. The suite contains lots of effects (delay, modulation, signal processing, dynamics, distortion and mastering effects), instruments (SF2 player, organ simulator and a monophonic synthesizer) and ... [More] tools (analyzer, mono/stereo tools). Calf Studio Gear aims for a professional audience. Please visit the website below for further information, screenshots and installation instructions. http://calf.sourceforge.net/ [Less]

61.1K lines of code

8 current contributors

11 months since last commit

15 users on Open Hub

Very Low Activity
5.0
 
I Use This

jME Physics 2

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  Analyzed almost 3 years ago

jME Physics System provides an interface between jME (jMonkey Engine) and physics engines (currently ODE [Open Dynamics Engine], JOODE and PhysX).

0 lines of code

0 current contributors

0 since last commit

14 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

hs-plugins

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  Analyzed almost 3 years ago

hs-plugins is a library for loading code written in Haskell into an application at runtime, in the form of plugins. It also provides a mechanism for (re-)compiling Haskell source at runtime. Thirdly, a combination of runtime compilation and dynamic loading provides a set of eval functions- a form of ... [More] runtime metaprogramming. Values exported by Haskell plugins are transparently available to Haskell host applications, and bindings exist to use Haskell plugins from at least C and Objective C programs. hs-plugins requires GHC 6.4 or later. [Less]

0 lines of code

0 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
4.5
   
I Use This
Mostly written in language not available
Licenses: lgpl

gazebosim

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  Analyzed almost 3 years ago

Gazebo is a multi-robot simulator for outdoor environments.

599K lines of code

22 current contributors

over 3 years since last commit

4 users on Open Hub

Activity Not Available
0.0
 
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mda VST plug-ins

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  Analyzed almost 3 years ago

Source code for "mda" audio processing plug-ins in VST format. Available for many years as closed-source freeware from mda-vst.com

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

COPASI

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  Analyzed about 4 hours ago

COPASI is a software application for simulation and analysis of biochemical networks and their dynamics.

2.86M lines of code

0 current contributors

14 days since last commit

3 users on Open Hub

Moderate Activity
0.0
 
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projectchrono

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  Analyzed about 2 months ago

A set of libraries for physical simulation of complex mechanisms with parts, constraints, contacts and collisions. The Chrono::Engine C++ API can be used to simulate robots, mechanisms, vehicles and complex devices.

631K lines of code

18 current contributors

2 months since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This

cyclone-physics

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  Analyzed 1 day ago

The Physics engine that accompanies the book "Game Physics Engine Design"

13K lines of code

0 current contributors

about 2 years since last commit

2 users on Open Hub

Inactive
5.0
 
I Use This