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Open Dynamics Engine

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  Analyzed about 15 hours ago

ODE is an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles ... [More] , objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. [Less]

156K lines of code

5 current contributors

29 days since last commit

23 users on Open Hub

Low Activity
4.22222
   
I Use This
Licenses: No declared licenses

Yade

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  Analyzed about 15 hours ago

Extensible framework for explicit dynamic particle models (discrete element model, lattice model), primarily targeted at material research (civil engineering materials such as concrete, geomechanics).

161K lines of code

20 current contributors

29 days since last commit

22 users on Open Hub

Moderate Activity
5.0
 
I Use This

SOFA - Simulation Framework

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  No analysis available

SOFA is an Open Source framework primarily targeted at real-time simulation, with an emphasis on medical simulation. It is mostly intended for the research community to help develop newer algorithms, but can also be used as an efficient prototyping tool. Based on an advanced software architecture ... [More] , it allows to: Create complex and evolving simulations by combining new algorithms with algorithms already included in SOFA Modify most parameters of the simulation – deformable behavior, surface representation, solver, constraints, collision algorithm, etc. – by simply editing an XML file Build complex models from simpler ones using a scene-graph description Efficiently simulate the dynamics of interacting objects using abstract equation solvers Reuse and compare a variety available methods [Less]

0 lines of code

43 current contributors

0 since last commit

4 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl, lgpl

Open Dynamics Engine bindings for Java

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  No analysis available

Odejava project allows to use Open Dynamics Engine (ODE) with Java. A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision ... [More] detection. ODE is coded with C and Odejava wraps ODE native functions into Java. API is divided in lower level and higher level. Project also contains tools for binding Odejava into Xith3D, jME and Openmind scenegraph projects. Special thanks for William Dennis and Artur Matos for contributing into this project. See also http://odejava.org [Less]

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
3.0
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

Woo - discrete dynamic computations

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  No analysis available

Woo is an evolution of the Yade package (http://www.launchpad.net/yade), aiming at more flexibility, extensibility, tighter integration with python and user-friendliness. Additionally, Windows is a suppported platform now. ▶ Documentation https://woodem.org ▶ Forum https://ask.woodem.org ♣ ... [More] Windows installers: https://launchpad.net/woo/+download ♣ Snapshot packages for Ubuntu: https://code.launchpad.net/~eudoxos/+archive/woo-daily [Less]

0 lines of code

1 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

PQP

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  Analyzed about 8 hours ago

A library for performing proximity queries on a pair of geometric models composed of triangles

6.19K lines of code

0 current contributors

over 4 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

jmephysics 0.4

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  Analyzed about 6 hours ago

jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it. The jmephysics project was redesigned and emerged into a new project named jME Physics 2.

8.45K lines of code

0 current contributors

about 18 years since last commit

0 users on Open Hub

Inactive
3.0
   
I Use This

Broad-phase

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  Analyzed about 8 hours ago

Lua Implementation of space-partitioning techniques for broad-phase collision detection

650 lines of code

0 current contributors

over 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

ncollide

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  Analyzed about 5 hours ago

n-dimensional collision detection library in Rust.

27.3K lines of code

12 current contributors

about 2 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

SOLID 3

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  Analyzed about 15 hours ago

SOLID (Software Library for Interference Detection) is a software library containing functions for performing intersection tests and proximity queries that are useful in the context of collision detection.

36.6K lines of code

0 current contributors

over 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses