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Project Summary

jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.

The jmephysics project was redesigned and emerged into a new project named jME Physics 2.

Tags

3d collision_detection dynamics game jme jme-physics ode physics rigid_body

In a Nutshell, jmephysics 0.4...

Quick Reference

BSD 3-clause "New" or "Revised" License
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These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

Java
99%
2 Other
1%

30 Day Summary

Oct 11 2025 — Nov 10 2025

12 Month Summary

Nov 10 2024 — Nov 10 2025

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