Tags : Browse Projects

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Mesa

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  Analyzed about 2 hours ago

Mesa is an open-source implementation of the OpenGL specification - a system for rendering interactive 3D graphics. A variety of device drivers allows Mesa to be used in many different environments ranging from software emulation to complete hardware acceleration for modern GPUs. Mesa ties ... [More] into several other open-source projects: the Direct Rendering Infrastructure and X.org to provide OpenGL support to users of X on Linux, FreeBSD and other operating systems. [Less]

3.81M lines of code

228 current contributors

about 18 hours since last commit

191 users on Open Hub

Very High Activity
4.40541
   
I Use This

RetroArch

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  Analyzed about 8 hours ago

RetroArch is the official reference frontend for the libretro API.

1.81M lines of code

134 current contributors

about 15 hours since last commit

5 users on Open Hub

High Activity
4.5
   
I Use This

bgfx

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  Analyzed about 23 hours ago

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

82.5K lines of code

57 current contributors

2 days since last commit

2 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

VK9

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  No analysis available

Direct3D 9 compatibility layer using Vulkan.

0 lines of code

5 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

openage

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  Analyzed 1 day ago

Free (as in freedom) clone of the Age of Empires II engine. Written in C++17 and Python, we aim to recreate the RTS game for GNU/Linux as free open-source software so it can be improved and customized by the community. http://openage.sft.mx/ Join our chatrooms: Matrix: #sfttech:matrix.org IRC: #sfttech on freenode.net .

114K lines of code

25 current contributors

16 days since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

URDE

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  Analyzed about 3 hours ago

Data interchange, editor suite, and runtime re-implementations for games by Retro Studios

315K lines of code

4 current contributors

4 months since last commit

1 users on Open Hub

Very Low Activity
0.0
 
I Use This

AuroraFW

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  Analyzed about 7 hours ago

Archive

141K lines of code

0 current contributors

almost 6 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: gpl3, lgpl-v3, mit

pasvulkan

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  Analyzed about 15 hours ago

Vulkan header generator and Vulkan OOP-style API wrapper for Object Pascal

481K lines of code

1 current contributors

about 22 hours since last commit

1 users on Open Hub

Very Low Activity
0.0
 
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dxvk

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  Analyzed about 16 hours ago

Vulkan-based D3D11 implementation for Linux / Wine

105K lines of code

26 current contributors

6 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

Open 3D Engine (O3DE)

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  Analyzed about 2 hours ago

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

2.8M lines of code

0 current contributors

1 day since last commit

1 users on Open Hub

Very High Activity
0.0
 
I Use This