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The Tao Framework

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  Analyzed about 6 hours ago

The Tao Framework for .NET is a collection of bindings to facilitate cross-platform media application development utilizing the .NET and Mono platforms.

117K lines of code

0 current contributors

over 13 years since last commit

20 users on Open Hub

Inactive
4.0
   
I Use This

bgfx

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  Analyzed about 7 hours ago

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

82.5K lines of code

57 current contributors

5 days since last commit

2 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses

glfw-rs

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  Analyzed about 19 hours ago

GLFW3 bindings and ideomatic wrapper for Rust.

4.37K lines of code

9 current contributors

2 months since last commit

1 users on Open Hub

Low Activity
0.0
 
I Use This

libglespp

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  Analyzed about 18 hours ago

libgles++ This library is a work in progress and based on own needs but already working and stable for the little things it does. I'll intend to bring this library up to a fully working 3D engine and any help will be appreciated. libgles++ has been build on the above of many other libraries and ... [More] many others will be introduced, but each library used until now: is open source and under a license that allow commercial use is portable through OSs and at least linux and windows are supported supports Opengl ES as well OpenGL supports x86,x86_64 and ARM architectures [Less]

6.53K lines of code

0 current contributors

about 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

Mapbox GL (Native)

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  Analyzed about 23 hours ago

Render Mapbox styles in mobile, desktop, and node applications using C++ and OpenGL

283K lines of code

73 current contributors

9 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This
Licenses: No declared licenses

Hazel 2D

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  Analyzed about 7 hours ago

Hazel is primarily an early-stage interactive application and rendering engine for Windows. Currently not much is implemented, however (almost) everything inside this repository is being created within YouTube videos, found at thecherno.com/engine.

62K lines of code

0 current contributors

6 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses