Tags : Browse Projects

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OGRE

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  Analyzed almost 4 years ago

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

400K lines of code

23 current contributors

over 4 years since last commit

142 users on Open Hub

Activity Not Available
4.77273
   
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Crazy Eddie's GUI System

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  Analyzed almost 4 years ago

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

211K lines of code

14 current contributors

almost 4 years since last commit

57 users on Open Hub

Activity Not Available
4.15
   
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Irrlicht Engine

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  Analyzed 7 months ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

400K lines of code

1 current contributors

8 months since last commit

37 users on Open Hub

Activity Not Available
4.08
   
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Axiom 3D

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  Analyzed almost 4 years ago

The Axiom Engine Project is a fully object oriented game engine development effort using C# and the Microsoft.Net or Mono platform to create an easy to use, flexible, extendable, and powerful engine that allows for rapid development of games for various genres.

543K lines of code

0 current contributors

over 10 years since last commit

17 users on Open Hub

Activity Not Available
4.28571
   
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m0d_s0beit_sa

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  Analyzed almost 4 years ago

Multi-purpose cheat tool for Grand Theft Auto San Andreas and San Andreas Multiplayer

60.9K lines of code

0 current contributors

almost 12 years since last commit

12 users on Open Hub

Activity Not Available
5.0
 
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Licenses: ccbysa3-0, gpl3_or_l...

OpenGUI

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  Analyzed about 16 hours ago

Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.

21.5K lines of code

0 current contributors

almost 17 years since last commit

4 users on Open Hub

Inactive
0.0
 
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Urho3D

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  Analyzed about 13 hours ago

Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

289K lines of code

33 current contributors

10 months since last commit

3 users on Open Hub

Very Low Activity
5.0
 
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Kochol Game Engine

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  Analyzed 1 day ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

175K lines of code

0 current contributors

over 5 years since last commit

3 users on Open Hub

Inactive
5.0
 
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Java 3D Core Utilities

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  Analyzed 2 days ago

The Java 3D core utilities

59.7K lines of code

1 current contributors

almost 5 years since last commit

2 users on Open Hub

Inactive
5.0
 
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CWE-Plasma

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  Analyzed about 11 hours ago

Plasma is a mature engine for developing virtual worlds. It is currently being used commercially for Myst Online: Uru Live and MagiQuest Online, both developed by Cyan Worlds.

445K lines of code

5 current contributors

4 days since last commit

2 users on Open Hub

High Activity
0.0
 
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