OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects.
Commercial Use
Modify
Distribute
Sub-License
Private Use
Hold Liable
Include Copyright
Include License
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
30 Day SummaryJul 27 2019 — Aug 26 2019
|
12 Month SummaryAug 26 2018 — Aug 26 2019
|