Tags : Browse Projects

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OGRE

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  No analysis available

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce applications utilizing hardware-accelerated 3D graphics. The class library abstracts all the details of using the underlying ... [More] system libraries like Direct3D and OpenGL and provides an interface based on world objects. [Less]

0 lines of code

23 current contributors

0 since last commit

142 users on Open Hub

Activity Not Available
4.77273
   
I Use This
Mostly written in language not available
Licenses: mit

Crazy Eddie's GUI System

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  No analysis available

A free library providing windowing and widgets for graphics APIs / engines where such functionality is not natively available, or severely lacking. The library is object orientated, written in C++, and targeted at games developers who should be spending their time creating great games, not building GUI sub-systems!

0 lines of code

14 current contributors

0 since last commit

57 users on Open Hub

Activity Not Available
4.15
   
I Use This
Mostly written in language not available
Licenses: mit

MyGUI

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  Analyzed about 2 hours ago

MyGUI is multilayer and overlappable GUI System.

234K lines of code

3 current contributors

5 months since last commit

16 users on Open Hub

Low Activity
5.0
 
I Use This

Thousand Parsec KDE Client

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Claimed by KDE Analyzed 3 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

over 5 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

OpenDungeons

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  Analyzed about 16 hours ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

71.4K lines of code

3 current contributors

over 1 year since last commit

9 users on Open Hub

Very Low Activity
5.0
 
I Use This

realXtend Tundra

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  Analyzed 1 day ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

339K lines of code

0 current contributors

about 8 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: apache_2, bsd_2clau...

Ogitor

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  No analysis available

OGITOR is an attempt to build a general purpose editor to quickly create scenes which can then loaded in an OGRE application for both rapid prototyping purposes and also supplying a WYSWYG editor environment for OGRE.

0 lines of code

0 current contributors

0 since last commit

7 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: mit

Orxonox

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  No analysis available

Orxonox is an open source game. It's a mix between a spacecraft shooter and a first person shooter. It plays in a post apocalyptic world, where humanity struggles to survive under the threat of extermination by the Noxons, an evil alien species.

0 lines of code

28 current contributors

0 since last commit

5 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Stunt Rally

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  Analyzed 1 day ago

Racing game with track editor. Focused on closed rally tracks with possible stunt elements: jumps, loops, pipes and more. Runs on GNU/Linux and Windows. Based on VDrift and OGRE. Features several cars and vehicles, lots of tracks in various sceneries and few gameplay modes including multiplayer ... [More] and split screen. Supports keyboard and game controllers. [Less]

156K lines of code

1 current contributors

15 days since last commit

5 users on Open Hub

Low Activity
4.33333
   
I Use This

OpenGUI

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  Analyzed 3 months ago

Extendable widget based GUI framework for 3D applications. Works with any graphics API or render engine. Comes with reference implementations for OpenGL and the Ogre rendering engine. Library is written in C++, aimed at game developers.

21.5K lines of code

0 current contributors

about 17 years since last commit

4 users on Open Hub

Activity Not Available
0.0
 
I Use This