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Aqsis Renderer

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  Analyzed about 13 hours ago

Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing ... [More] , level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]

161K lines of code

0 current contributors

over 9 years since last commit

8 users on Open Hub

Inactive
4.66667
   
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Licenses: No declared licenses

pixie

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  Analyzed 1 day ago

Pixie is a photorealistic renderer that uses a RenderMan-like interface. Features include programmable shading, motion blur, depth of field, raytracing, scan-line rendering, occlusion culling, global illumination, caustics ...

461K lines of code

0 current contributors

over 13 years since last commit

5 users on Open Hub

Inactive
0.0
 
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Ayam

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  No analysis available

Ayam is a free 3D modelling environment for the RenderMan interface.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: BSD-3-Clause

K-3D

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  No analysis available

K-3D is a complete free-as-in-freedom 3D modeling, animation and rendering system.

0 lines of code

2 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: gpl

jrMan

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  Analyzed about 3 hours ago

jrMan is an open source implementation of the REYES rendering algorithm used by Pixar's PhotoRealistic Renderman. Almost all digital production work in the film industry is rendered using this algorithm, yet most computer graphics textbooks fail to mention it or only provide a very superficial ... [More] description of how it works. The main objective of the jrMan project is to provide an open [Less]

1.27K lines of code

0 current contributors

about 17 years since last commit

0 users on Open Hub

Inactive
0.0
 
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lucille

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  Analyzed about 22 hours ago

lucille is a open source parallel global illumination renderer.

43.1K lines of code

0 current contributors

over 15 years since last commit

0 users on Open Hub

Inactive
0.0
 
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cortex-vfx

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  Analyzed about 18 hours ago

The Cortex project aims to provide a set of high quality C++ libraries and Python modules tailored for software development in the visual effects industry. Rather than producing end user tools, the project focuses on creating a reusable set of modules of use to TDs and programmers in a broad range ... [More] of scenarios - allowing them to focus on the more interesting or innovative aspects of development. Originally the brainchild of Andrew Chapman, the Cortex project is now being developed around the IECore library developed in house at Image Engine and subsequently released as open source. Initially, Image Engine are providing the core library and Python bindings, along with their RenderMan, Maya, OpenGL, and Nuke support libraries. It is hoped that the Cortex project will attract contributions from the wider visual effects community, and grow to provide a rich set of functionality and support for further 3rd party applications. [Less]

216K lines of code

20 current contributors

about 2 months since last commit

0 users on Open Hub

Moderate Activity
0.0
 
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