Tags : Browse Projects

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MonoGame

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  Analyzed 18 minutes ago

MonoGame is an Open Source implementation of the Microsoft XNA 4 Framework. Our goal is to allow XNA developers on Xbox 360, Windows & Windows Phone to port their games to the iOS, Android, Mac OS X, Linux and Windows 8 Metro. PlayStation Mobile, Raspberry PI, and PlayStation 4 platforms are currently in progress.

292K lines of code

21 current contributors

3 days since last commit

4 users on Open Hub

Moderate Activity
5.0
 
I Use This

General Graphics Interface

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  No analysis available

GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
4.66667
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

Kochol Game Engine

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  Analyzed about 2 hours ago

Kochol Game Engine(KGE) is an object-oriented hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.

175K lines of code

0 current contributors

almost 6 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

Java 3D Core Utilities

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  Analyzed about 8 hours ago

The Java 3D core utilities

59.7K lines of code

1 current contributors

over 5 years since last commit

2 users on Open Hub

Inactive
5.0
 
I Use This

ogre4j

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  Analyzed about 4 hours ago

ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.http://ogre4j.sourceforge.net You seem to have CSS turned off. Please don't fill out this field. You ... [More] seem to have CSS turned off. Please don't fill out this field. Separate each tag with a space. [Less]

11.6K lines of code

0 current contributors

over 18 years since last commit

2 users on Open Hub

Inactive
0.0
 
I Use This

Summoning Wars

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  No analysis available

Summoning Wars is an open source role-playing game, featuring both a single-player and a multiplayer mode for about 2 to 8 players.

0 lines of code

7 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
4.66667
   
I Use This
Mostly written in language not available
Licenses: ccbysa3-0, gpl3

ggivnc

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  No analysis available

This is a VNC viewer with a GGI backend. It is a fast and flexible VNC client. ggivnc was initially created to test various aspects of the VNC target in GGI, but it has matured into a full-blown client.

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

CML

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  Analyzed about 2 hours ago

The Configurable Math Library (CML) is an open-source C++ library designed for use in games, graphics, computational geometry, and related applications. It includes vector, matrix, and quaternion classes, and a large library of related functions. Vectors and matrices can be of arbitrary size, and ... [More] all classes are parameterized by element type. Other options, such as matrix layout and choice of row- or column-vector notation, are available as well. The CML can be used as an extension to an existing math library, in lieu of or as an extension to the DirectX math library, or as a drop-in solution for OpenGL-based applications. [Less]

49.5K lines of code

0 current contributors

3 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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Facade 3D

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  Analyzed about 19 hours ago

Facade is a first-person, futuristic, 3D, cross-platform (Windows, Mac OSX, and Linux) open-source adventure game project, built using the Ducttape Engine. Players will use nanotechnology to solve puzzles and progress through the game world.

1.25K lines of code

0 current contributors

about 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Open 3D Engine (O3DE)

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  Analyzed about 12 hours ago

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

2.8M lines of code

0 current contributors

1 day since last commit

1 users on Open Hub

Very High Activity
0.0
 
I Use This