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Simple DirectMedia Layer

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  Analyzed about 1 month ago

A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code ... [More] contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. [Less]

0 lines of code

27 current contributors

0 since last commit

229 users on Open Hub

Activity Not Available
4.2539682
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

Pygame

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  Analyzed 4 months ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.81K lines of code

48 current contributors

about 2 years since last commit

79 users on Open Hub

Activity Not Available
4.5789475
   
I Use This

LWJGL

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  Analyzed about 21 hours ago

The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library) and ... [More] OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. [Less]

89.3K lines of code

0 current contributors

over 9 years since last commit

44 users on Open Hub

Inactive
4.571429
   
I Use This

OpenTK

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  Analyzed about 1 month ago

The Open Toolkit (OpenTK) is a free, fast, cross-platform C# wrapper for OpenGL, OpenGL ES, OpenAL and OpenCL. The bindings are strongly-typed and contain inline documentation for improved security and coding speed. Additional utilities integrate the bindings with .Net, making OpenTK especially ... [More] suited to Rapid Application Development. OpenTK can be used alone or integrated into GUI toolkits, like Windows.Forms and GTK#. It runs on Windows, Linux and Mac OS X without recompilation, is easy to deploy and is compatible with all .Net languages: C#, VB.Net, C++/CLI, F#, IronPython, Boo, ... [Less]

377K lines of code

1 current contributors

4 months since last commit

20 users on Open Hub

Activity Not Available
4.875
   
I Use This

JInput

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  No analysis available

The JInput Project hosts an implementation of an API for game controller discovery and polled input.

0 lines of code

0 current contributors

0 since last commit

12 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

Allegro

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  Analyzed about 17 hours ago

Allegro is a cross-platform library intended for use in computer games and other types of multimedia programming.

211K lines of code

19 current contributors

29 days since last commit

8 users on Open Hub

Low Activity
4.6666665
   
I Use This

Agar

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  Analyzed 7 months ago

Agar is a modern open-source, cross-platform toolkit for graphical applications implemented in C, C++ and Ada (with bindings to other languages in development). Designed for ease of integration, it follows the philosophy of building the GUI around the application and not the other way around. Unlike ... [More] most other GUI toolkits, Agar takes maximum advantage of hardware graphics acceleration when it is available via OpenGL, but it also supports traditional framebuffer interfaces such as SDL direct video. [Less]

340K lines of code

2 current contributors

8 months since last commit

4 users on Open Hub

Activity Not Available
4.5
   
I Use This

General Graphics Interface

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  No analysis available

GGI stands for "General Graphics Interface", and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform requiring at most a recompile.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
4.6666665
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

Semantic Forms Inputs

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Claimed by Wikimedia Analyzed about 13 hours ago

Semantic Forms Inputs is an extension to MediaWiki that provides additional input types for Semantic MediaWikis that use the Semantic Forms extension. The Semantic Forms extension allows users to add, edit and query data of a Semantic MediaWiki using forms. For every form field the input type ... [More] specifies the type of input a field will have in the form. Semantic Forms comes with basic input types for all data types. This extension -- Semantic Forms Inputs -- aims to collect further, optically and/or functionally enhanced input types. [Less]

2.56K lines of code

0 current contributors

over 9 years since last commit

3 users on Open Hub

Inactive
5.0
 
I Use This

The Coolest DHTML Calendar

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  No analysis available

The Coolest DHTML Calendar is a DHTML calendar widget that works with IE >= 5.0, Mozilla, Netscape >= 6, all other Gecko-based browsers, Opera 7, Konqueror, and Safari. It comes with eight color themes, and doesn't use frames or external windows, but uses Web standards and is lightning fast. ... [More] Keyboard navigation is allowed, and it can optionally show a time selector. [Less]

0 lines of code

0 current contributors

0 since last commit

2 users on Open Hub

Activity Not Available
3.0
   
I Use This
Mostly written in language not available
Licenses: lgpl