A cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer.
SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains unofficial support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2.
SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl.
Commercial Use
Commercial Use
Distribute
Distribute
Modify
Modify
Hold Liable
Hold Liable
Include Copyright
Include Copyright
Rename
Rename
These details are provided for information only. No information here is legal advice and should not be used as such.
There are no reported vulnerabilities
30 Day SummaryNov 21 2024 — Dec 21 2024
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12 Month SummaryDec 21 2023 — Dec 21 2024
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