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Posted over 11 years ago by Zuu (Zuu)
What is before 1, 2 and 3 and includes transportation and lots of fun? Yeah, you guessed right, OpenTTD 1.2.3-RC1. You can get OpenTTD 1.2.3-RC1 at the usual location for release candidates. This release contains a lot of bug fixes, which you ... [More] should not miss out. As with all release candidates, please help out and test it and report any issues that you encounter to our bug tracker. Have fun! The development team [Less]
Posted over 11 years ago by Alberth (Alberth)
The olympic games are done, and the summer holidays are almost over, but what to do with the remaining days before you go back to work or school? Luckily, OpenTTD is here to help. We present you stable release 1.2.2, that you can download from the usual place. Have fun! The development team
Posted over 11 years ago by frosch (frosch)
It has been a while since the last release. We tried to get OpenTTD accepted as Olympic sport, but did not succeed so far. Finally, we made a release candidate instead. You can get OpenTTD 1.2.2-RC1 at the usual location for release candidates. ... [More] This release contains a lot of bug fixes, which you should not miss out. Please help testing OpenTTD, especially on different versions of Windows, and report the problems you encounter to our bug tracker. Thanks, and have fun! [Less]
Posted almost 12 years ago by frosch (frosch)
It's friday. If you like fish, you might be happy. If you don't, well, how about OpenTTD 1.2.1? The first maintenance release of the 1.2 series delivers you a lot of bug fixes, so hopefully a nice playing experience. Most notable the lagging ... [More] experienced in certain circumstances with 1.2.0 on the title screen and in-game should be gone. You can find the download in the usual spot at http://www.openttd.org/download-stable, and also a detailed changelog next to it. Have fun and a nice weekend playing OpenTTD! [Less]
Posted almost 12 years ago by frosch (frosch)
Some of you might have a long weekend ahead, and after sobering up you might want to enjoy some game of OpenTTD. (Just don't build level crossings.) With the first release candidate for 1.2.1 we give you the opportunity to test the upcoming next ... [More] stable release of the 1.2 series. As usual this is a maintenance release, so it comes with a lot of bug fixes, including some desyncs, crashes or general slowness. Please help testing so we get a stable and nice release. Just report any bugs you encounter to our bugtacker. You can find the download and changelog under "download testing" at the top of this page. Thanks and Have Fun! [Less]
Posted about 12 years ago by Alberth (Alberth)
Cancel all your appointments, today we present you OpenTTD 1.2.0, the first stable release of the 1.2 series. The additional RC release resulted in fixing a few more bugs, so you can enjoy this stable release even more. We thank you for testing ... [More] , and finding and reporting these errors. Have a lot of fun playing with all the new features. To download, point your browser to http://www.openttd.org/download-stable. There you can also find the full list of changes. Have a lot of fun today, and remember to take some breaks to eat something every now and then. [Less]
Posted about 12 years ago by planetmaker (planetmaker)
As anticipated by many, we present you a new release today. With this release we introduce a number of major fixes like issues with aircraft freezing mid-flight, time-tabled travel at 0 km/h, wrongly skipped sprites, imported sounds, or ... [More] reversing trains. See the full changelog for details. Have fun playing and testing, and please make sure that you report any bugs you encounter to our bug tracker. Enjoy and happy Easter, your foolish OpenTTD team [Less]
Posted about 12 years ago by frosch (frosch)
Today we present to you OpenTTD 1.2.0-RC3, which is hopefully the last release candidate before the stable release. (Depending on your location it will definitely be the last one this winter/summer :) The main attraction of this release candidate ... [More] is probably the new titlegame: Bluescreen's submission won the competition. Let's just hope it does not cause blue screens for you. (Sorry, someone had to say, what everyone expected someone to say at some point.) Anyway, if you encounter some, then please report them to our bug tracker :) Now, go to the download section, get RC3, and have fun! [Less]
Posted about 12 years ago by planetmaker (planetmaker)
With OpenTTD 1.2.0-RC2 we present you with another release candidate for the upcoming stable release. As usual, the release candidates didn't get any new features, but we've been busy fixing bugs found in the last release candidate. Among ... [More] other things the game scripts now can access correctly the vehicle orders, sprite offsets for the additional zoom levels had sometimes wrong offsets or wrongly padded and a desync where the maximum travel speed from the orders was not always properly communicated. At the same time we'd like to draw your attention to the annual title game competition. It's in its final round and from the three best entries the single best entry must be found. Have a look at the choices, make up your mind and vote. Please test also this new release candidate thoroughly and report any bug you find to our bug tracker. Enjoy the game! [Less]
Posted about 12 years ago by planetmaker (planetmaker)
With OpenTTD 1.2.0-RC1 we present you the first release candidate of the upcoming stable release. This release brings a few nice features like you now can assign speed limits to your surface vehicles. And for NewGRF developers we added a new ... [More] NewGRF format where a whole bunch of new sprite types may be defined directly via NewGRF: Commonly and previously referred to only as "extra-zoom" OpenTTD now supports sprites for all zoom levels and all colour depths. Thus a NewGRF may supply sprites in both 8bpp and 32bpp directly and additionally to the normal 1x view it may provide 2x and 4x zoom-in and 2x, 4x and 8x zoom-out sprites - a lot work for NewGRF authors ahead :-) They might want to visit the NewGRF specs wiki for details. Of course there's also the fair amount of bug fixes, among them handling of refit for vehicles in some cases, networking issues or adjustment of the infrastructure cost for rail which now sums over all rails irrespective of railtype. See the full changelog for more With this new release we'd like to draw your attention also to the ongoing titlegame competition for this new OpenTTD 1.2 branch. Please look through the entries. For the voting round one please send a ranked list of your top 3 games to planetmaker either via e-mail or via message in the tt-forums, quoting the savegame name as shown above the respective screenshots. If you find bugs, they go as usual to our bug tracker. Enjoy! [Less]