Posted
almost 11 years
ago
by
planetmaker (planetmaker)
Meteorologically it's now summer, and should the weather not agree with that, then now is a good time to update your OpenTTD version to OpenTTD 1.3.1. It's the first maintenance release in the 1.3 series. Additional to the changes as found already in
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the release candidate a possible crash when overbuilding reserved station tracks was fixed.
Should you stumble over any bugs or issues with this version, please report them.
Enjoy and happy building!
Your OpenTTD team
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Posted
almost 11 years
ago
by
planetmaker (planetmaker)
Time for an update to our 1.3 series. With the first release candidate to OpenTTD 1.3.1 we even ship a few features related to translations:
The translators of Scottish Gaelic and Faroese have been very busy so we now ship also those translations.
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Generally there are now slightly improved translations of the base sets.
Of course being a bug-fix release there's also a lot of bug fixes which accumulated since the release of 1.3.0. Notably there's a number of fixes related to sound effects and vehicle speeds.
You find the full list of changes and fixes in the changelog. Please give this version a sound test and report any bugs and probelms you encounter in our bug tracker.
Have fun!
Your OpenTTD team [Less]
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Posted
about 11 years
ago
by
frosch (frosch)
The first quarter of 2013 is over, so it's time for the first release of the 1.3 series.
If you are tired of hopping around and hiding chocolate eggs everywhere, this might be your chance to relax with building some tracks.
On the download page
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you will also find the complete change log, listing all features, changes and fixes since 1.2.3.
If you haven't followed the beta and RC stages, you should take a look at the new game scripts and NewGRF via the in-game content download, which become available when using 1.3.0.
Thanks to all testers involved during the alpha and beta. If you didn't help testing, and now find a bug... well, I guess you are still allowed to report it to our bug tracker :)
Have Fun and Good Game! [Less]
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Posted
about 11 years
ago
by
planetmaker (planetmaker)
Here comes OpenTTD 1.3.0-RC3 with a number of fixes and a new titlegame for the 1.3 series. Congratulations to Emperor Jake on creating that savegame. The changelog is found in the usual place.
Hopefully it can be the last of the release
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candidates for the upcoming stable release.
Please help test this release candidate and thus help us to make sure that the stable release really deserves its name :-) Any bugs you encounter go as
usual to our bug tracker
Enjoy and thanks for your support!
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Posted
about 11 years
ago
by
planetmaker (planetmaker)
With OpenTTD 1.3.0-RC2 we present you with another release candidate for the upcoming stable release. It includes a number of fixes of bugs found since the last release candidate.
At the same time we'd like to draw your attention to the annual
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title game selection among some of the best games from the last years. Have a look at the choices, make up your mind and vote.
Please test also this new release candidate thoroughly and report any bug you find to our bug tracker.
Enjoy,
Your OpenTTD team [Less]
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Posted
about 11 years
ago
by
planetmaker (planetmaker)
The recent years we had so many good entries that we decided to give some of them another spin. Thus for this year you have the choice for the titlegame of the upcoming 1.3 release of OpenTTD. You can choose between the uprunners of the last three
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titlegame competitions.
An overview over the contestants including savegames and screenshots at various resolutions can be found on the titlescreen's competition page.
There will be only one voting round. Each person may rank up to three entries.
Rank these entries in order, your first choice is worth 3 points, your second choice two points and third choice 1 point.
Votes can be cast by sending an e-mail to me or a message in the forums which lists at most three favourite entries.
Votes for will be accepted till 14th March 2013, 23:59:59 UTC. [Less]
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Posted
about 11 years
ago
by
frosch (frosch)
The first release candidate for 1.3.0 has arrived. It brings lots of fixes and even a few final features for the 1.3 series.
Please help testing to smooth out the remaining issues, and report any bugs you recounter to our bug tracker.
You can find the download and changelog in the usual place.
Thanks in advance for your support!
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Posted
over 11 years
ago
by
Rubidium (Rubidium)
For a long time we have had a lot of translators for different languages.
Most languages made it to 100% completion, but in the last year(s) many of
them have been stalling. For example Hebrew and Esperanto have over 500
untranslated strings while
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there have been times where they were fully
translated. Most of this is due to new features of the last year(s),
especially the descriptions for all the advanced settings or the reduction
of the number of windows where settings can be changed.
Via this way we would like to ask for people to help with translating those
languages that have many untranslated strings. These are mostly languages
that seem to have been neglected in the last year and thus need your help.
Becoming a translator for a particular language is relatively straight
forward. Just follow the steps described in the
FAQ of our web
translator. In short this means creating an account and then asking for
translation rights for that language.
The following languages have more than 100 but less than 10% untranslated
strings. These can be brought up to date with relatively little effort as
roughly 200 strings need to be translated.
Afrikaans
Arabic (Egypt)
Chinese (Simplified)
Danish
English (Australian)
Estonian
Indonesian
Malay
Norwegian (Bokmal)
Norwegian (Nynorsk)
Portuguese
Romanian
Serbian
Slovak
Slovenian
Turkish
Welsh
The following languages have more than 10% untranslated strings, but had all
strings translated at some time. Bringing these languages up to date will
require some effort as, on average, 500 strings need to be translated.
Arabic (Egypt)
Bulgarian
Chinese (Traditional)
Esperanto
Galician
Hebrew
Icelandic
Irish
Japanese
The following languages have never reached "finished" status, which means
they never reached more than 90%. Getting these languages up into a
"finished" state mean translating, on average, over 2000 strings. Most of
these translations have been stagnant for years, and has driven us to a
policy where we want to see a 90% translated language file before including
it into the game.
Chuvash
Faroese
Frisian
Ido
Macedonian
Maltese
Marathi
Persian
Tamil
Thai
Urdu
The precise number of untranslated strings can be seen on the
statistics page of our
web translator. My hope is that, during the following weeks, these lists are
reduced in size and maybe even become empty. [Less]
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Posted
over 11 years
ago
by
frosch (frosch)
Ho ho ho!
The task of the day is to deliver millions of packets. This needs for sure a properly planned network.
To give a figure: Santa spends 364 days per year playing OpenTTD to stay in shape for delivering things.
Inbetween the packets
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Santa even dropped a beta release for the upcoming OpenTTD 1.3!
This version delivers a lot of improvements to the usability and interface, especially to the configuration
settings, which have grown the past years like Santa's beard :o
Also under the hood there are new features for NewGRFs and Game Scripts. So, make sure to check out the new
add-ons which become available when using a 1.3 version.
Check out the download and changelog, and please - if you encounter bugs - report them
to our bug tracker.
Happy christmas!
The OpenTTD team [Less]
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Posted
over 11 years
ago
by
planetmaker (planetmaker)
It turns out that no serious bugs were reported since the last RC, so we would like to present you OpenTTD 1.2.3.
It's available from the usual place.
If you find any bugs or oddities please don't hesitate to tell us, preferentially via our bug tracker.
Enjoy!
Your OpenTTD development team
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