Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

OpenTTD

Compare

  Analyzed about 9 hours ago

OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe

266K lines of code

61 current contributors

10 days since last commit

120 users on Open Hub

Moderate Activity
4.64706
   
I Use This

OpenRA

Compare

  Analyzed 3 months ago

OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert.

170K lines of code

59 current contributors

4 months since last commit

13 users on Open Hub

Activity Not Available
5.0
 
I Use This

OpenMW

Compare

  Analyzed 1 day ago

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

358K lines of code

53 current contributors

2 days since last commit

8 users on Open Hub

Very High Activity
5.0
 
I Use This

OpenXcom

Compare

  Analyzed 1 day ago

Open-source reimplementation of the original UFO: Enemy Unknown (X-Com: UFO Defense in USA), licensed under the GPL and written in C++ / SDL. The goal of the project is to bring back the tried and true feel of the original with none of the issues. All the same graphics, sound and gameplay with a ... [More] brand new codebase written from scratch. This should give it: * Fixability: Play the game natively without any need for emulators or fancy hacks, with none of the limitations and bugs that plagued the original. * Moddability: Tweak the game as you want. Sure the original was good, but maybe you think it could be that bit better or challenging. * Flexibility: Port the game to any platform, customize it to your liking, or use it to make your own far-fetched remakes. [Less]

122K lines of code

13 current contributors

19 days since last commit

3 users on Open Hub

Low Activity
5.0
 
I Use This

OpenRCT2

Compare

  Analyzed 3 months ago

An open source clone of Roller Coaster Tycoon 2 built by decompiling the original game one bit at a time.

633K lines of code

102 current contributors

3 months since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This

OpenMafia

Compare

  Analyzed about 3 hours ago

Most of you probably know a Czech legendary game Mafia: The City of Lost Heaven. Released in 2002, it brought many of us an awesome experience full of action, emotions and realism. It is the game that can't be forgotten, the game that is seen as an example of how games should act like and what the ... [More] possibilities truly are once passionate people decide to jump into a dream realisation. We aim to create open-source tools for the game Mafia. The ultimate goal is to recreate the original game engine using Unity, to build up our framework thanks to which we can enjoy playing Mafia once more and also simplify modding process. [Less]

22K lines of code

2 current contributors

about 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

OpenTESArena

Compare

  Analyzed about 2 months ago

This open-source project aims to be a modern engine re-implementation for "The Elder Scrolls: Arena" by Bethesda Softworks. It is written in C++11 and uses SDL2 for cross-platform video, WildMIDI for music, and OpenAL Soft for sound and mixing. There is currently support for Windows and Linux. ... [More] License: MIT IRC: #opentesarena on webchat.freenode.net [Less]

71.7K lines of code

4 current contributors

2 months since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

OpenTomb

Compare

  Analyzed about 4 hours ago

An open-source Tomb Raider 1-5 engine remake

299K lines of code

6 current contributors

about 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses

Daggerfall Unity

Compare

  Analyzed about 12 hours ago

Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop. Classic Daggerfall + - Cross-platform (Windows/Linux/Mac) - Retro graphics are boosted by modern engine and lighting - High resolution with classic style - Smooth first-person ... [More] controls - Huge draw distances - Quality of life enhancements - Mod support - Free Addon To Free Daggerfall Runs using a free copy of Daggerfall - Import your classic save games - Revisit a huge world of adventure [Less]

194K lines of code

29 current contributors

4 days since last commit

1 users on Open Hub

High Activity
0.0
 
I Use This

OpenSAGE

Compare

  Analyzed about 23 hours ago

OpenSAGE: a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer™: Generals and other RTS titles from EA Pacific. This project is being developed with an initial focus on Command & Conquer: Generals and Command & Conquer: ... [More] Generals Zero Hour. Support for other SAGE-based games may come later. The primary development target is Windows, with support planned for macOS at a later date. [Less]

133K lines of code

13 current contributors

about 1 month since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This
Licenses: No declared licenses