8
I Use This!
Very High Activity
Analyzed 1 day ago. based on code collected 2 days ago.

Project Summary

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

Tags

bullet engine game game_engine_recreation morrowind mygui openal osg rpg The_Elder_Scrolls

GNU General Public License v3.0 only
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

Did You Know...

  • ...
    there are over 3,000 projects on the Open Hub with security vulnerabilities reported against them
  • ...
    you can subscribe to e-mail newsletters to receive update from the Open Hub blog
  • ...
    use of OSS increased in 65% of companies in 2016
  • ...
    anyone with an Open Hub account can update a project's tags

Languages

C++
88%
13 Other
12%

30 Day Summary

Sep 18 2026 — Oct 18 2026

12 Month Summary

Oct 18 2025 — Oct 18 2026
  • 2245 Commits
    Up + 381 (20%) from previous 12 months
  • 80 Contributors
    Up + 34 (73%) from previous 12 months

Ratings

7 users rate this project:
5.0
 
5.0/5.0
Click to add your rating
  
Review this Project!