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I Use This!
Very High Activity
Analyzed 3 days ago. based on code collected 3 days ago.

Project Summary

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

Tags

bullet engine game game_engine_recreation morrowind mygui openal osg rpg The_Elder_Scrolls

Badges

GNU General Public License v3.0 only
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Use Patent Claims

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

C++
92%
10 Other
8%

30 Day Summary

Sep 5 2022 — Oct 5 2022

12 Month Summary

Oct 5 2021 — Oct 5 2022
  • 3050 Commits
    Up + 591 (24%) from previous 12 months
  • 85 Contributors
    Up + 21 (32%) from previous 12 months

Ratings

7 users rate this project:
5.0
 
5.0/5.0
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