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Analyzed about 23 hours ago. based on code collected about 23 hours ago.

Project Summary

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

Tags

bullet engine game game_engine_recreation morrowind mygui openal osg rpg The_Elder_Scrolls

GNU General Public License v3.0 only
Permitted

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Include Copyright

State Changes

Include License

Include Install Instructions

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

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Languages

C++
89%
13 Other
11%

30 Day Summary

Sep 23 2025 — Oct 23 2025

12 Month Summary

Oct 23 2024 — Oct 23 2025
  • 1724 Commits
    Down -906 (34%) from previous 12 months
  • 43 Contributors
    Down -15 (25%) from previous 12 months

Ratings

7 users rate this project:
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