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OpenMW

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  Analyzed 1 day ago

OpenMW is a free and open source engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. It is written in C++ and uses OpenSceneGraph for graphics and OpenAL for audio. You must own Morrowind to use OpenMW.

397K lines of code

53 current contributors

2 days since last commit

8 users on Open Hub

Very High Activity
5.0
 
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Daggerfall Unity

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  Analyzed about 5 hours ago

Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop. Classic Daggerfall + - Cross-platform (Windows/Linux/Mac) - Retro graphics are boosted by modern engine and lighting - High resolution with classic style - Smooth first-person ... [More] controls - Huge draw distances - Quality of life enhancements - Mod support - Free Addon To Free Daggerfall Runs using a free copy of Daggerfall - Import your classic save games - Revisit a huge world of adventure [Less]

215K lines of code

29 current contributors

4 days since last commit

1 users on Open Hub

High Activity
0.0
 
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XLEngine

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  Analyzed about 21 hours ago

The XL Engine allows you to play several classic games with modern technology. Support is in varying states at the moment but includes or will soon include: DarkXL (Dark Forces), DaggerXL (Daggerfall) and soon OutlawsXL (Outlaws) and BloodXL (Blood).

182K lines of code

2 current contributors

over 5 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses