Tags : Browse Projects

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KonsolScript

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  Analyzed 17 minutes ago

Free software Game Development toolkit made with VB6 and FreeBASIC by a Game Programmer, suitable for teaching 2D game programming.

14.8K lines of code

0 current contributors

over 15 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: gpl, Krixware_GPL, zlib_libpng

World Foundry GDK

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  No analysis available

World Foundry is a 3D level game engine and asset production pathway with over 170,000 lines of code. Originally a commercial product, now released under the GPL. Designed from the beginning to be cross-platform, runs on windows, working on linux port.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

CoffeeMud

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  Analyzed about 18 hours ago

CoffeeMud is a text-based fantasy Virtual Reality engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.

1.17M lines of code

1 current contributors

1 day since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

GLScript

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  Analyzed 2 days ago

GLScript is a simple open source script interpreter for developing 3D games.It is available for Windows and linux, mac version not possible yet.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

QTads

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  Analyzed about 11 hours ago

QTads is a cross-platform, multimedia interpreter for Tads games, compatible with HTML TADS. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux and Mac OS X, but it should compile and run in many more. "Tads" is short for "Text Adventure Development System."

279K lines of code

1 current contributors

12 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

sgine

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  No analysis available

Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

PixelLight

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  Analyzed about 15 hours ago

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is written ... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

416K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

AssaultCube Reloaded

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  No analysis available

This game is a fork of Assault Cube, which is obvious from the name, that aims to improve the classic!

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng

Nicol

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  Analyzed 4 months ago

Scala 2D Game Framework

14.3K lines of code

0 current contributors

about 11 years since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

Kerberos Engine

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  Analyzed about 9 hours ago

Keberos is a game engine in its infancy. More of a mad laboratory.

5.03K lines of code

0 current contributors

over 9 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This