Tags : Browse Projects

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Pygame

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  Analyzed about 8 hours ago

Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system.

7.74K lines of code

48 current contributors

7 months since last commit

79 users on Open Hub

Low Activity
4.57895
   
I Use This

OpenELEC - Media Center Operating System

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  Analyzed about 6 hours ago

OpenELEC is a GNU/Linux distro combined with XBMC to give you the best possible experience for watching you media. Including but not limited to tv-shows, movies, music, web-media, etc. It's built upon a less-is-more philosophy and aim to provide an all-in-one solution. Making you as the user ... [More] , more focused on the media you consume, rather than spending hour after hour to setup your environment. [Less]

29.3K lines of code

0 current contributors

almost 7 years since last commit

12 users on Open Hub

Inactive
3.66667
   
I Use This

ManaPlus

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  Analyzed about 16 hours ago

Advanced game client for Evol Online and The Mana World.

277K lines of code

5 current contributors

11 months since last commit

6 users on Open Hub

Very Low Activity
5.0
 
I Use This

SDL Perl

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  Analyzed 1 day ago

SDL Perl is a multimedia binding for Perl, using the Simple DirectMedia Layer and OpenGL.

63.3K lines of code

0 current contributors

11 months since last commit

5 users on Open Hub

Very Low Activity
5.0
 
I Use This

HaikuPorts

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Claimed by Haiku, Inc. Analyzed about 12 hours ago

HaikuPorts is a centralized collection of software ported to the Haiku platform. Each port contains the Haiku-specific patches to the original source code. Licenses used remain the same as the original software.

9.75K lines of code

62 current contributors

2 days since last commit

4 users on Open Hub

Very High Activity
5.0
 
I Use This

klystron

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  Analyzed 1 day ago

klystron is a 2D game engine and toolchain that is begin created for the purpose of remaking Thrust. It provides low-level game logic such as collision detection, real time sound synthesis, file management and so on. In addition, there are simple tools for editing tile based levels, packaging ... [More] files and editing music (the music editor klystrack is a related, separate project). [Less]

11.4K lines of code

3 current contributors

over 3 years since last commit

3 users on Open Hub

Inactive
0.0
 
I Use This

klystrack

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  Analyzed about 5 hours ago

klystrack is a music editor created to be used in the klystron project. It is a simple tracker type music editor that has chiptune style sound synthesis (C64, NES, arpeggios etc.).

14.7K lines of code

5 current contributors

almost 4 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

QTads

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  Analyzed about 8 hours ago

QTads is a cross-platform, multimedia interpreter for Tads games, compatible with HTML TADS. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux and Mac OS X, but it should compile and run in many more. "Tads" is short for "Text Adventure Development System."

279K lines of code

1 current contributors

12 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

C-Dogs SDL

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  No analysis available

C-Dogs is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the “dogfight” deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too. C-Dogs SDL is a port of ... [More] the old DOS arcade game C-Dogs (aka: Cyberdogs 2) to modern operating systems. It uses the SDL Media Libraries, and because of this C-Dogs SDL is able to run on Linux, Mac OS X, Windows, *BSD, MorphOS, AmigaOS, Nintendo DS and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL. The author of the DOS version of C-Dogs was Ronny Wester. C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: gpl

AssaultCube Reloaded

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  No analysis available

This game is a fork of Assault Cube, which is obvious from the name, that aims to improve the classic!

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng