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Adonthell

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  Analyzed 4 months ago

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine. Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive ... [More] dialogues. The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine. While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality. [Less]

107K lines of code

0 current contributors

almost 6 years since last commit

10 users on Open Hub

Activity Not Available
4.2
   
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Choerbaerts Suche nach dem Rönk

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  Analyzed about 2 hours ago

Choerbaerts Suche nach dem Rönk (Choerbaerts search for the Rönk, short: CSNDR) is the name of a 2d adventure. Its code is based on the free and platform independent multimedia libraries SDL and OpenGL. It is written in C++. At the moment CSNDR is still under heavy development. There are playable ... [More] releases available, but they are mainly for testing purposes without any story elements. [Less]

128K lines of code

0 current contributors

over 16 years since last commit

1 users on Open Hub

Inactive
0.0
 
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QTads

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  Analyzed about 12 hours ago

QTads is a cross-platform, multimedia interpreter for Tads games, compatible with HTML TADS. Both Tads versions in use today (Tads 2 and Tads 3) are supported. It has been tested in Linux and Mac OS X, but it should compile and run in many more. "Tads" is short for "Text Adventure Development System."

279K lines of code

1 current contributors

11 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
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Chimara

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  Analyzed about 14 hours ago

Chimara is a GTK widget and stand alone program with which to play interactive fiction games. It is an implementation of the GLK API specification using the GTK libs. It is also being ported to the iLiad e-book reader, hopefully to be the interactive fiction player of choice.

65.5K lines of code

0 current contributors

4 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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Hugor

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  Analyzed 1 day ago

Hugor is a Hugo Runner, meaning a program in which you can load and play adventure games created with Kent Tessman’s Hugo authoring system: http://www.generalcoffee.com Hugor supports all graphics, sound and music formats of the Hugo engine. Video, however, is not (yet?) supported. It runs on ... [More] all current major operating systems (Linux, Mac OS X and Microsoft Windows). Games that can be played in Hugor can be found at: IFDB http://ifdb.tads.org/search?sortby=ratu&newSortBy.x=0&newSortBy.y=0&searchfor=system%3Ahugo Baf's Guide to the Interactive Fiction Archive http://wurb.com/if/platform/3 [Less]

134K lines of code

1 current contributors

11 months since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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FrobTADS

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  Analyzed about 17 hours ago

FrobTADS is a full version of TADS for Unix, written by Nikos Chantziaras. It supports most of the latest text-only TADS user interface features, including colored text and backgrounds, TADS 3 banner windows, and timed input. It's built to modern Unix standards, and includes automatic configuration ... [More] for easy installation on all Linux versions and most other current Unix systems. Most importantly, it includes the TADS development tools (compilers and supporting libraries). [Less]

365K lines of code

1 current contributors

almost 2 years since last commit

0 users on Open Hub

Very Low Activity
0.0
 
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