Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

AdvanceMAME

Compare

  No analysis available

AdvanceMAME is a port of the MAME and MESS emulators for arcade monitors, TVs, and PC monitors.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

sgine

Compare

  No analysis available

Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

Snowglobe

Compare

  No analysis available

Snowglobe was an open source Second Life-compatible viewer, built jointly by the open source community and Linden Lab. The project has been discontinued in favor of the Second Life Viewer project, which unifies the internal development by Linden Lab and contributions by the open source community.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: ccbysa3-0, gpl, LL-FLOSS-...

Public-Storm

Compare

  Analyzed about 1 hour ago

Public-Storm est un outil en ligne de Remue-méninges collaboratif. Sur un thème donné (un Storm), laissez votre imagination et votre créativité déborder... et proposez vos suggestions.

167K lines of code

0 current contributors

about 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

PixelLight

Compare

  Analyzed about 23 hours ago

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is written ... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

416K lines of code

0 current contributors

over 12 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

AssaultCube Reloaded

Compare

  No analysis available

This game is a fork of Assault Cube, which is obvious from the name, that aims to improve the classic!

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng

Illarion

Compare

  Analyzed about 22 hours ago

This project contains the parts of the public development of the Illarion Online RPG. The project is developed since the year 2000 as closed source and turned to partial open source in 2011.

172K lines of code

5 current contributors

3 days since last commit

1 users on Open Hub

High Activity
5.0
 
I Use This
Licenses: AGPL3_or_..., Proprietary

UG_RRobots

Compare

  Analyzed about 2 hours ago

Ultragreen Fork of the project RRobots

4.89K lines of code

0 current contributors

almost 12 years since last commit

1 users on Open Hub

Inactive
4.0
   
I Use This

Pcsx-rearmed

Compare

  Analyzed 8 months ago

PCSX-ReARMed is a PlayStation 1 Emulator

118K lines of code

0 current contributors

8 months since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This

Facade 3D

Compare

  Analyzed 1 day ago

Facade is a first-person, futuristic, 3D, cross-platform (Windows, Mac OSX, and Linux) open-source adventure game project, built using the Ducttape Engine. Players will use nanotechnology to solve puzzles and progress through the game world.

1.25K lines of code

0 current contributors

over 13 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This