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MAME

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  Analyzed about 15 hours ago

MAME is a multi-purpose emulation framework. MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it ... [More] functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally standing for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to arcades. [Less]

11.7M lines of code

149 current contributors

2 days since last commit

50 users on Open Hub

Very High Activity
4.6875
   
I Use This

MESS - Multi Emulator Super System

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  Analyzed about 15 hours ago

MESS is a MAME-based project which documents the hardware for a wide variety of (mostly vintage) computers, video game consoles, and calculators through software emulation, as MAME does for arcade games. As a nice side effect to this documentation, MESS allows software and games for these hardware ... [More] platforms to be run on modern PCs. The goal of MESS is total accuracy to the original hardware behaviour, which is achieved through low-level emulation of all hardware components (video chips, CPUs, etc.), the implementations of which are shared across all emulated systems using the generic MAME architecture. [Less]

12M lines of code

149 current contributors

2 days since last commit

13 users on Open Hub

Very High Activity
4.625
   
I Use This

Mamesaver

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  Analyzed about 9 hours ago

Mamesaver is a Windows screen saver which playes MAME ROMS for a specified time.

7.39K lines of code

6 current contributors

almost 5 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

PinMAME

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  Analyzed about 15 hours ago

PinMAME - Pinball's Multiple Arcade Machine Emulator Written by Steve Ellenoff, WPCmame and the PinMAME Team

857K lines of code

5 current contributors

about 3 years since last commit

2 users on Open Hub

Inactive
4.0
   
I Use This
Licenses: No declared licenses

DICE - Discrete Integrated Circuit Emulator

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  Analyzed about 22 hours ago

DICE is a Discrete Integrated Circuit Emulator. It emulates computer systems that lack any type of CPU, consisting only of discrete logic components. The project is a discrete logic simulator for old arcade games without a CPU. It works by simulating each logic chip on the board individually.

62.7K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

M.A.M.E./M.E.S.S. Catalog / Launcher II

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  Analyzed 1 day ago

QMC2 is a Qt 4 based multi-platform GUI front end for several MAME and MESS variants

699K lines of code

0 current contributors

over 2 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

AdvanceMAME

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  No analysis available

AdvanceMAME is a port of the MAME and MESS emulators for arcade monitors, TVs, and PC monitors.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl

Attract-Mode Frontend

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  Analyzed about 4 hours ago

Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS, and Nestopia. It is designed to be run in an arcade cabinet and controlled with a joystick or spin dial. Attract-Mode runs on Linux, Mac OS-X and Windows.

148K lines of code

4 current contributors

9 months since last commit

1 users on Open Hub

Very Low Activity
5.0
 
I Use This

LEDSpicer

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  Analyzed about 20 hours ago

LEDSpicer is a versatile linear LED controller daemon designed for managing single-color or RGB LEDs across various devices. With LEDSpicer, you can effortlessly execute captivating animations and profiles, providing a dynamic and visually appealing experience. The daemon seamlessly integrates ... [More] with user input, allowing interactive control over the LEDs. What sets LEDSpicer apart is its ability to trigger profiles based on diverse events, including user input, network interactions, or specific game names. It seamlessly integrates with MAME events, enabling precise control of LEDs based on in-game actions. [Less]

9.92K lines of code

1 current contributors

19 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This

GMAMEUI

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  Analyzed about 22 hours ago

Front-end for MAME under Linux, extending the now-defunct GXMame front-end

27.7K lines of code

0 current contributors

over 13 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses
Tags frontend mame