Tags : Browse Projects

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Freya 3D Engine

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  No analysis available

Freya 3D engine is a cross-platform, modular game engine with OpenGL backend (and possibility to add a Direct3D one), heavy integration with Lua (using LuaJit as VM). The engine is currently on fairly early development stage. We truly sick for C++/Lua developers, designers, modelers etc. ... [More] Currently, the main developers language is Russian, yet this can be easily changed to English. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: bsd_2clau...

Snowglobe

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  No analysis available

Snowglobe was an open source Second Life-compatible viewer, built jointly by the open source community and Linden Lab. The project has been discontinued in favor of the Second Life Viewer project, which unifies the internal development by Linden Lab and contributions by the open source community.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: ccbysa3-0, gpl, LL-FLOSS-...

PixelLight

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  Analyzed about 6 hours ago

PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's based on a highly flexible scene graph system that allows you to compose and visualize any type of 3D scene for your application. PixelLight is written ... [More] in C++ and has been designed with flexibility and extensibility as one of it's main goals. Therefore, it's not only a 3D engine, but a consistent framework that allows you to combine all the components that you need for your application without having to care about the differences of the actual libraries, APIs or operating systems that you are using. The underlying systems and libraries are abstracted by a powerful reflection and component system. [Less]

416K lines of code

0 current contributors

about 11 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

AssaultCube Reloaded

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  No analysis available

This game is a fork of Assault Cube, which is obvious from the name, that aims to improve the classic!

0 lines of code

1 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng

AP3

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  Analyzed about 9 hours ago

AP3 (I'd pronounce ape) is an AppKit inspired, Houdini wanna be, node-based, network-enabled and put-everything-in-threads Objective-C 3D engine, color-managed 2D raster compositor, real-time and off-line simulation and animation development framework, and it's still under currently one person's ... [More] "help me please!" heavy development, the main usage would be the engine for 3Σ, a full features 3D modeler/2D image editor being written for Étoilé. AP3 will be like AppKit + Gorm, just in 3D while 3Σ aims to be like a full feature multimedia editing application for workstations. In fewer words, it is being developed mainly to compete with Blender, PShops and other mainstream 3D applications. [Less]

14K lines of code

0 current contributors

almost 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Newton Dynamics

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  No analysis available

Newton Dynamics is a cross-platform life-like physics simulation library. It can easily be integrated into game engines and other applications and provides top of it's class performance and simulation stability. Ongoing developement and a permissive license makes Newton Dynamics a top choice for all ... [More] kinds of projects from scientific projects to game engines. [Less]

0 lines of code

9 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: zlib_libpng

ferox

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  No analysis available

Ferox is a multi-threaded game library, with asynchronous resource management, convenient scene description libraries, and fast 3D physics.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: No declared licenses

CAST II Engine

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  Analyzed 1 day ago

CAST II is a free, open source game engine (not only a graphics one) for Delphi and Free Pascal

159K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: lgpl21, mozilla_p...

unecht

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  Analyzed about 11 hours ago

Game Engine Framework for the D programming language

8.59K lines of code

0 current contributors

almost 7 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Inexor

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  Analyzed 3 months ago

Inexor - Community fork of the Cube 2: Sauerbraten game.

128K lines of code

12 current contributors

about 2 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This