Tags : Browse Projects

Select a tag to browse associated projects and drill deeper into the tag cloud.

realXtend Tundra

Compare

  Analyzed about 24 hours ago

RealXtend Tundra (ex-Naali) is a scriptable 3D internet application development platform. It is aimed primarily for application developers, as a platform for creating networked 3D worlds with customized content.

339K lines of code

0 current contributors

over 9 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: apache_2, bsd_2clau...

OpenDungeons

Compare

  Analyzed 1 day ago

Open Dungeons is an open source game based on the Dungeon Keeper series of games with a different story and new creatures.

71.4K lines of code

3 current contributors

over 2 years since last commit

9 users on Open Hub

Inactive
5.0
 
I Use This

Xith3D

Compare

  Analyzed 1 day ago

The Xith3d project consists of powerful middleware consisting of a scenegraph and an extensible renderer. The goal is to create a lean and performative scenegraph and renderer while at the same time allowing for extensions and enchancements to all stages of the rendering pipeline. You can think of ... [More] it as a 3D engine. It allows to create games, or any application requiring a 3D visualization. It's versatile, usable with JOGL or LWJGL, embeddable in AWT, Swing, SWT (Eclipse). It has support for physics engine (JOODE), and many development facilities. It's fast and easy-to-use. [Less]

123K lines of code

0 current contributors

over 10 years since last commit

9 users on Open Hub

Inactive
3.66667
   
I Use This

Aqsis Renderer

Compare

  Analyzed about 24 hours ago

Aqsis is a cross-platform photorealistic 3D rendering solution, based on the RenderMan interface standard defined by Pixar Animation Studios. Focusing on stability and production usage, features include constructive solid geometry, depth-of-field, extensible shading engine (DSOs), instancing ... [More] , level-of-detail, motion blur, NURBS, procedural plugins, programmable shading, subdivision surfaces, subpixel displacements and more. [Less]

322K lines of code

0 current contributors

about 1 month since last commit

8 users on Open Hub

Low Activity
4.66667
   
I Use This
Licenses: No declared licenses

Speed Dreams

Compare

  Analyzed 2 days ago

Speed Dreams is a Motorsport Simulator featuring high-quality 3D graphics and an accurate physics engine, all targeting maximum realism. Initially forked from TORCS, it has now reached a clearly higher realism level in visual and physics simulation, thanks to its active development team and growing ... [More] community. It mainly aims to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, while constantly pushing forward visual and physics realism. It is also intended for any research, study or teaching activity, around physics and AI, thanks to its GPL V2+ license, and the clear and modular architecture of its C/C++ code base. [Less]

510K lines of code

0 current contributors

about 2 months since last commit

8 users on Open Hub

Moderate Activity
4.6
   
I Use This

RFI: Precursors Official Client

Compare

  No analysis available

Requiem for Innocence: Precursors ('RFI: Precursors', or just 'Precursors' for short) is an open source MMO-styled game, set in a science fiction epic. The universe is vast and multi-layered, with several factions all in conflict with each other... everything you would expect from a classic science ... [More] fiction epic. The game itself is designed to be fun and enjoyable, and suitable for casual players and small groups. [Less]

0 lines of code

0 current contributors

0 since last commit

8 users on Open Hub

Activity Not Available
4.75
   
I Use This
Mostly written in language not available
Licenses: lgpl3, mit

OpenVRML

Compare

  Analyzed about 2 hours ago

A runtime for VRML and X3D virtual worlds and models. OpenVRML includes a core runtime library, parsers for VRML97 and VRML-format X3D, an OpenGL renderer, and a Mozilla Web browser plug-in.

80K lines of code

0 current contributors

over 9 years since last commit

8 users on Open Hub

Inactive
4.0
   
I Use This
Licenses: gpl3_or_l..., lgpl3

Doomsday Engine

Compare

  Analyzed about 6 hours ago

A portable game engine for classic first person shooters such as DOOM, Heretic and Hexen. Lets you enjoy the original games using modern technology, including high-resolution OpenGL graphics, 3D models, and dynamic lighting effects.

483K lines of code

4 current contributors

over 1 year since last commit

8 users on Open Hub

Very Low Activity
4.66667
   
I Use This

Point Cloud Library (PCL)

Compare

  Analyzed about 22 hours ago

The Point Cloud Library (PCL) is a standalone, large scale, open project for 3D point cloud processing. The PCL framework contains numerous state-of-the art algorithms including filtering, feature estimation, surface reconstruction, registration, model fitting and segmentation, as well as higher ... [More] level tools for performing mapping and object recognition. PCL is released under the terms of the BSD license. It is free for commercial and research use. [Less]

1.2M lines of code

56 current contributors

3 days since last commit

7 users on Open Hub

Moderate Activity
5.0
 
I Use This

Pioneer

Compare

  Analyzed about 9 hours ago

Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of star systems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary ... [More] star systems. You can try your hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination. [Less]

623K lines of code

23 current contributors

4 days since last commit

7 users on Open Hub

High Activity
5.0
 
I Use This
Licenses: ccbysa3-0, gpl3_or_l..., Open_Font...