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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Feb 07, 2025 — Feb 07, 2026
Showing page 155 of 161
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Date
Added support for loading screens. Walk to death state fix.
Anatoly Grishin
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over 11 years ago
Merge with upstream
Anatoly Grishin
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over 11 years ago
Removed console input sound. Fixed fader completion callback.
Anatoly Grishin
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over 11 years ago
Code refactoring. Added 2 new script functions for animation move commands changing.
Konstantin Zauber
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over 11 years ago
Fix aburpt crashes on level jump.
Anatoly Grishin
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over 11 years ago
Bug Fix: Switch to Gameflow_manager.CurrentLevelPath rather than CVARS, game_level to fix issues regarding level script loading.
gh0stblade
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over 11 years ago
Added fader functionality. Minor changes in GUI module. Disabled unnecessary TestGenScene to prevent double level loading.
Anatoly Grishin
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over 11 years ago
Remove unnecessary main.c from Mac folder.
Anatoly Grishin
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over 11 years ago
Partial merge of latest Cochrane fork. Little fixes and additions in audio module. Added scriptable soundtrack map size.
Anatoly Grishin
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over 11 years ago
Cochrane: fix wrong equals.
Anatoly Grishin
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over 11 years ago
If mouse look is off, allow automatic camera rotation
gh0stblade
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over 11 years ago
Just changing a comment
gh0stblade
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over 11 years ago
Fix Lara drop/hang whilst on foot and on slopes.
gh0stblade
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over 11 years ago
Make Lara only fall downwards in free_fall/dive_end states
gh0stblade
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over 11 years ago
Disable unused mesh color manipulation code, it's wasting time.
gh0stblade
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over 11 years ago
CMake: fix cross compilation (hopefully)
vobject
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over 11 years ago
CMake: add cross compilation support for win32 on ubuntu12.04
vobject
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over 11 years ago
Little roll animation command fix.
Konstantin Zauber
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over 11 years ago
AL: Replace low-pass filter with high-shelf filter (temporary solution).
Anatoly Grishin
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over 11 years ago
Fixed TR1 Lara's Home meshswap.
Anatoly Grishin
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over 11 years ago
Fixed some comments.
Anatoly Grishin
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over 11 years ago
Integrate Gh0stBlade's state control fixes.
Anatoly Grishin
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over 11 years ago
Added animation pointer overrider (needed for Venice TR2 goons). Corrected trigger type name.
Anatoly Grishin
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over 11 years ago
Added loading bar.
Anatoly Grishin
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over 11 years ago
Updated opcode info, changed all opcode names to match those from the original GAMEFLOW.EXE added missing ones + info about them!
gh0stblade
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over 11 years ago
Changed move / change direction anim commands system; 1) Added new fields to bone_frame_s structure; 2) Changed anim commands exec; 3) Some logick fixes; 4) In module mesh.h added align pragmas (test only).
Konstantin Zauber
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over 11 years ago
Fixed missing path.
Anatoly Grishin
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over 11 years ago
Post-merge clean-up.
Anatoly Grishin
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over 11 years ago
Merge with upstream
Anatoly Grishin
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over 11 years ago
Added scriptable global sounds.
Anatoly Grishin
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over 11 years ago
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