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Very Low Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Mar 08, 2025 — Mar 08, 2026
Showing page 156 of 161
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Date
Wrapped gameflow globals into struct. Added SetGame Lua function to quickly switch games. Organized script directory structure.
Anatoly Grishin
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almost 12 years ago
Little optimisation of height_info function using. Changed some offsets.
Konstantin Zauber
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almost 12 years ago
Changed entity structure (animation smooth part). Started direction change animation smoothing, but original strucrure and logick is a stick set.
Konstantin Zauber
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almost 12 years ago
Experimental feature: Gameflow, level linking etc....
gh0stblade
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almost 12 years ago
Merge with upstream
Anatoly Grishin
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almost 12 years ago
Fixed jump forward state with pressed roll button.
Anatoly Grishin
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almost 12 years ago
Fixed reach edge graabbing.
Konstantin Zauber
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almost 12 years ago
Optimized free fall.
Anatoly Grishin
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almost 12 years ago
Early implementation of moving object lighting.
Saracen
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almost 12 years ago
Changed height_info structure and height calculation. Character from this time can't drop to little gap.
Konstantin Zauber
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almost 12 years ago
Limit maximum fall speed. Added leaning for in-air cases.
Anatoly Grishin
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almost 12 years ago
Merge with upstream
Anatoly Grishin
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almost 12 years ago
Prepare to merge with upstream.
Anatoly Grishin
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almost 12 years ago
Added condition for low water exit. Added missing rumble functions. Fixed leaning.
Anatoly Grishin
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almost 12 years ago
Fixed coordinates change when Lara's climbing beginning. I do not know, how it works before.
Konstantin Zauber
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almost 12 years ago
Merge with upstream
Anatoly Grishin
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almost 12 years ago
Implement character lean.
Anatoly Grishin
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almost 12 years ago
Fixed out ofwater anim + some climbing bugs. Beginning to add collision filtering by groups.
Konstantin Zauber
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almost 12 years ago
Fix console output for secret trigger.
Anatoly Grishin
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almost 12 years ago
Implement Lua get OCB function. Moved secret soundtrack ID extraction to Lua script.
Anatoly Grishin
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almost 12 years ago
Implement Lua meshswap function. Implement trigger mask into switch/keyhole/puzzlehole function generator. Fix only once flag processing with soundtracks.
Anatoly Grishin
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almost 12 years ago
Inverted normals. Tweaked light loader. Added underwater tint for static and moving objects.
Saracen
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almost 12 years ago
Fixed LUA text out to theconsole.
Konstantin Zauber
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almost 12 years ago
Updated integrated LUA to v5.2.1 1) Little animations fixes;
Konstantin Zauber
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almost 12 years ago
Fix looped audiotracks one-shot issue. Changed some Lara state names to comply with original source code.
Anatoly Grishin
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almost 12 years ago
Fix previously missing patch.
Anatoly Grishin
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almost 12 years ago
Saracen: Added ambient lighting for moving objects. Fixed Tomb Raider Chronicles world lighting, plus other tweaks.
Anatoly Grishin
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almost 12 years ago
Make level (world) version straightforward. Make water rooms color version-specific.
Anatoly Grishin
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almost 12 years ago
Prepare for Lua 5.2 migration.
Anatoly Grishin
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almost 12 years ago
Prepare to use activation mask with scripted triggers.
Anatoly Grishin
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almost 12 years ago
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