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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Mar 08, 2025 — Mar 08, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Wrapped gameflow globals into struct. Added SetGame Lua function to quickly switch games. Organized script directory structure. More... almost 12 years ago
Little optimisation of height_info function using. Changed some offsets. More... almost 12 years ago
Changed entity structure (animation smooth part). Started direction change animation smoothing, but original strucrure and logick is a stick set. More... almost 12 years ago
Experimental feature: Gameflow, level linking etc.... More... almost 12 years ago
Merge with upstream More... almost 12 years ago
Fixed jump forward state with pressed roll button. More... almost 12 years ago
Fixed reach edge graabbing. More... almost 12 years ago
Optimized free fall. More... almost 12 years ago
Early implementation of moving object lighting. More... almost 12 years ago
Changed height_info structure and height calculation. Character from this time can't drop to little gap. More... almost 12 years ago
Limit maximum fall speed. Added leaning for in-air cases. More... almost 12 years ago
Merge with upstream More... almost 12 years ago
Prepare to merge with upstream. More... almost 12 years ago
Added condition for low water exit. Added missing rumble functions. Fixed leaning. More... almost 12 years ago
Fixed coordinates change when Lara's climbing beginning. I do not know, how it works before. More... almost 12 years ago
Merge with upstream More... almost 12 years ago
Implement character lean. More... almost 12 years ago
Fixed out ofwater anim + some climbing bugs. Beginning to add collision filtering by groups. More... almost 12 years ago
Fix console output for secret trigger. More... almost 12 years ago
Implement Lua get OCB function. Moved secret soundtrack ID extraction to Lua script. More... almost 12 years ago
Implement Lua meshswap function. Implement trigger mask into switch/keyhole/puzzlehole function generator. Fix only once flag processing with soundtracks. More... almost 12 years ago
Inverted normals. Tweaked light loader. Added underwater tint for static and moving objects. More... almost 12 years ago
Fixed LUA text out to theconsole. More... almost 12 years ago
Updated integrated LUA to v5.2.1 1) Little animations fixes; More... almost 12 years ago
Fix looped audiotracks one-shot issue. Changed some Lara state names to comply with original source code. More... almost 12 years ago
Fix previously missing patch. More... almost 12 years ago
Saracen: Added ambient lighting for moving objects. Fixed Tomb Raider Chronicles world lighting, plus other tweaks. More... almost 12 years ago
Make level (world) version straightforward. Make water rooms color version-specific. More... almost 12 years ago
Prepare for Lua 5.2 migration. More... almost 12 years ago
Prepare to use activation mask with scripted triggers. More... almost 12 years ago