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Irrlicht Engine

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  No analysis available

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

0 lines of code

1 current contributors

0 since last commit

37 users on Open Hub

Activity Not Available
4.08
   
I Use This
Mostly written in language not available
Licenses: zlib_libpng

VPR

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  Analyzed 33 minutes ago

VPR is a new polygon rasterizer that computes exact coverage values in floating point precision. The rendering quality is on par with other high quality rasterizers, such as AGG, LibArt and FreeType. VPR includes a renderer for the Graphics32 library.

14.4K lines of code

0 current contributors

almost 12 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

Raxo

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  No analysis available

Raxo is a work-in-progress 3D animator, modeler, and rasterizing software renderer with a full-precision floating-point pipeline.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses