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Irrlicht Engine

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  Analyzed about 22 hours ago

The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

410K lines of code

1 current contributors

12 days since last commit

37 users on Open Hub

Very Low Activity
4.08
   
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VPR

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  Analyzed about 3 hours ago

VPR is a new polygon rasterizer that computes exact coverage values in floating point precision. The rendering quality is on par with other high quality rasterizers, such as AGG, LibArt and FreeType. VPR includes a renderer for the Graphics32 library.

14.4K lines of code

0 current contributors

over 13 years since last commit

4 users on Open Hub

Inactive
5.0
 
I Use This

Raxo

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  No analysis available

Raxo is a work-in-progress 3D animator, modeler, and rasterizing software renderer with a full-precision floating-point pipeline.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses