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monogame-sdl2-glsl

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  Analyzed about 6 hours ago

XNA4 reimplementation using SDL2, branched from MonoGame-SDL2, with GLSL shader support

65.2K lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Inactive
5.0
 
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SilenceEngine

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  Analyzed 1 day ago

A cross platform 2D / 3D Java Game Engine (Desktop / Html5 / Android)

26.5K lines of code

0 current contributors

almost 6 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

XdevL

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  Analyzed 1 day ago

XdevL is a powerful cross-platform C++ Object and Plug-In Oriented programming framework which helps you developing real-time applications. The whole system can be extended using additional Plug-In's which makes it extreme flexible.

64.5K lines of code

0 current contributors

almost 10 years since last commit

0 users on Open Hub

Inactive
0.0
 
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Licenses: No declared licenses

Azure: Infinite Skies

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  Analyzed about 2 hours ago

Azure: Infinite Skies is a free, realtime 3D game about flight simulation with some parts from RPG, as well. It's playing in a parralel world (mix of our world of 30s-50s and a fantasy world) with some really original vehicles and environments, combininig nice graphics, story and action. It's ... [More] written entirely in Python and it's based on the Panda3D game engine (http//panda3d.org). [Less]

4.9K lines of code

0 current contributors

over 11 years since last commit

0 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: CC_Attrib..., gpl3