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  • cross_platform (303)

    JOSM

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      Analyzed 1 day ago

    JOSM is an editor for OpenStreetMap written in Java. The current version supports stand alone GPX tracks, GPX track data from the OSM database and existing nodes, line segments and metadata tags from the OSM database.

    795K lines of code

    7 current contributors

    1 day since last commit

    75 users on Open Hub

    Moderate Activity
    4.45455
       
    I Use This

    Boo Programming Language

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      Analyzed 2 days ago

    A wrist-friendly language targeting the Common Language Runtime (.NET / Mono) with an extensible compiler pipeline, a syntax reminiscent of Python, and many other features (like type inference, syntactic macros, etc.)

    300K lines of code

    1 current contributors

    over 2 years since last commit

    50 users on Open Hub

    Inactive
    4.6
       
    I Use This
    Licenses: No declared licenses

    ExtUtils::MakeMaker

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      Analyzed 2 days ago

    When you type "perl Makefile.PL" the Makefile is generated by MakeMaker. MakeMaker is a very cross-platform, Makefile generation tool specific to installing Perl modules. It works on every operating system that Perl does, and that means a LOT of operating systems. All Unixen, all versions of ... [More] Windows and yes, VMS. MakeMaker works with many different flavors and versions of make including GNU make, nmake, dmake, mms and mmk. If you're looking for some hard core cross platform code, look no further. MakeMaker is always looking for more testers and contributors using non-mainstream operating systems and makes. MakeMaker hopes to be retired someday, perhaps by Module::Build. [Less]

    26.5K lines of code

    10 current contributors

    5 days since last commit

    50 users on Open Hub

    Moderate Activity
    4.125
       
    I Use This
    Licenses: Artistic_..., gpl

    MAME

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      Analyzed 1 day ago

    MAME is a multi-purpose emulation framework. MAME’s purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it ... [More] functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally standing for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to arcades. [Less]

    11.9M lines of code

    149 current contributors

    1 day since last commit

    49 users on Open Hub

    Very High Activity
    4.73333
       
    I Use This

    ParaView

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      Analyzed 2 days ago

    ParaView is an application designed with the need to visualize large data sets in mind. The goals of the ParaView project include an open-source, multi-platform visualization application that support distributed computation models to process large data sets. It has an open, flexible, and intuitive ... [More] user interface and is based on open standards architecture. [Less]

    1.77M lines of code

    61 current contributors

    3 days since last commit

    47 users on Open Hub

    Very High Activity
    4.64286
       
    I Use This

    ACE

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      Analyzed 2 days ago

    3.47M lines of code

    17 current contributors

    3 days since last commit

    47 users on Open Hub

    High Activity
    4.5
       
    I Use This

    Quassel IRC

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      Analyzed about 23 hours ago

    Quassel IRC is a modern, cross-platform, distributed IRC client, meaning that one (or multiple) client(s) can attach to and detach from a central core -- much like the popular combination of screen and a text-based IRC client such as WeeChat, but graphical.

    139K lines of code

    12 current contributors

    2 months since last commit

    43 users on Open Hub

    Very Low Activity
    4.5625
       
    I Use This

    Irrlicht Engine

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      No analysis available

    The Irrlicht Engine is a high performance real-time 3D engine written and usable in C++, and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL, and its own software renderers.

    0 lines of code

    1 current contributors

    0 since last commit

    37 users on Open Hub

    Activity Not Available
    4.08
       
    I Use This
    Mostly written in language not available
    Licenses: zlib_libpng

    Crystal Space 3D

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      Analyzed 10 months ago

    Crystal Space is a free, cross-platform software development kit for realtime 3D graphics. It supports Windows, Linux, MaxOS/X and more. Though written in C++, other languages like Python can also be used to write programs. Based on a plugin system it's very modular and extended easily. 3D ... [More] rendering is done with OpenGL. Features of the latest as well as older hardware are supported seamlessly. [Less]

    3.4M lines of code

    0 current contributors

    over 9 years since last commit

    32 users on Open Hub

    Activity Not Available
    4.78947
       
    I Use This

    DCMTK

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      Analyzed about 2 hours ago

    DCMTK is a collection of libraries and applications implementing large parts the DICOM standard. It includes software for examining, constructing and converting DICOM image files, handling offline media, sending and receiving images over a network connection, as well as demonstrative image storage ... [More] and worklist servers. DCMTK is is written in a mixture of ANSI C and C++. It comes in complete source code and is made available as "open source" software. [Less]

    1.05M lines of code

    6 current contributors

    13 days since last commit

    31 users on Open Hub

    Moderate Activity
    4.75
       
    I Use This