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Commits : Listings

Analyzed about 1 hour ago. based on code collected about 16 hours ago.
Feb 14, 2025 — Feb 14, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
fix: 180 degree joints uncapped More... over 17 years ago
Mention the PackageMaker files in src/mac for creating a Mac installer More... over 17 years ago
PackageMaker project plus Welcome text file for creating Mac installer More... over 17 years ago
enable normal smoothing in curve, which was commented out in last checkin More... over 17 years ago
Mention Innosetup for building an installer for Windows More... over 17 years ago
Remove from active files More... over 17 years ago
New Windows installer-maker More... over 17 years ago
Scherer makes "flat" cornered thick lines - a satisfactory solution More... over 17 years ago
Make everything invisible until ready More... over 17 years ago
Better (but not perfect) thick line algorithm More... over 17 years ago
fix: points.append(pos=, color=) crashes on Mac More... over 17 years ago
fix: arrow crashes with shaders disabled, or in gl_pick_render with a material that uses mat_pos More... over 17 years ago
label reference point included in extent More... over 17 years ago
Add arrayprim to project More... over 17 years ago
Update instructions for XP as different from Vista More... over 17 years ago
Revise criterion to make sure mitered corner gets built for 90 degree bend. More... over 17 years ago
Eliminate warning C4661 More... over 17 years ago
fix/workaround: crashing in glEndList in certain multiple window programs on Vista ATI 3650 More... over 17 years ago
Fixes thick line problem when bend angle greater than 90 degrees. Next need to put caps on the outer bends in this case. More... over 17 years ago
Fix the case of repeated first point leading to no thick curve displayed More... over 17 years ago
array primitive refactoring works on Mac More... over 17 years ago
delete apparently orphaned comment More... over 17 years ago
fix: comment More... over 17 years ago
Array primitive refactoring and fixes. More... over 17 years ago
New procedures for building on Windows, using a link More... over 17 years ago
Change "unlit" to "unshaded" More... over 17 years ago
Deleted the old Linux label stuff from the end of the file More... over 17 years ago
Eliminate undocumented smooth shading option; make it work with Numeric as well as numpy; adjust coloring More... over 17 years ago
Revise list of files due to changes in the build More... over 17 years ago
fix: crash in points object also make points arrays grow exactly by powers of 2 instead of slightly faster when appending one point at a time More... over 17 years ago