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Very Low Activity
Commits
: Listings
Analyzed
about 15 hours
ago. based on code collected
1 day
ago.
Aug 13, 2025 — Aug 13, 2026
Showing page 48 of 67
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Date
Merge branch 'sleeping' into develop
Daniel Chappuis
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almost 13 years ago
Fix issue in the contact solver that reduces jittering
Daniel Chappuis
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almost 13 years ago
Continue to implement the sleeping technique
Daniel Chappuis
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almost 13 years ago
Iterate over the islands to solve the contacts and joints
Daniel Chappuis
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almost 13 years ago
Implement the islands computation
Daniel Chappuis
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almost 13 years ago
Implement linear and angular velocity damping
Daniel Chappuis
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about 13 years ago
Release memory in the Sweep-And-Prune algorithm when several objects are removed from the world
Daniel Chappuis
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about 13 years ago
Fix issues in the Sweep-And-Prune algorithm (thanks Aleksi for reporting them) and handle the broad-phase world limits in a better way
Daniel Chappuis
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about 13 years ago
Add the convex mesh collision shape
Daniel Chappuis
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about 13 years ago
Modify the method that return the bounds of a collision shape and make the getSupportPoint() methods non-const
Daniel Chappuis
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about 13 years ago
Modify some examples
Daniel Chappuis
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about 13 years ago
Add some description comments in the collision shapes
Daniel Chappuis
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about 13 years ago
Add some private copy-constructors and private assignment operators
Daniel Chappuis
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about 13 years ago
Add the CapsuleShape class for the capsule collision shape
Daniel Chappuis
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about 13 years ago
Add the Material class to store the material properties of a rigid body
Daniel Chappuis
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about 13 years ago
Remove the margin gap for the BoxShape and make possible to choose the collision margin when creating a collision shape
Daniel Chappuis
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about 13 years ago
Modifications of the examples
Daniel Chappuis
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about 13 years ago
Modifications in the examples
Daniel Chappuis
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about 13 years ago
Remove the gravity from the rigid body external force and allow the user to enable/disable the gravity for each body
Daniel Chappuis
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about 13 years ago
Merge branch 'joints' into develop
Daniel Chappuis
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about 13 years ago
Modify the joints example
Daniel Chappuis
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about 13 years ago
Implement the non-linear-gauss-seidel position error correction
Daniel Chappuis
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about 13 years ago
Add the fixed joint
Daniel Chappuis
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about 13 years ago
Finish the implementation of the Hinge joint and some others modifications
Daniel Chappuis
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about 13 years ago
Finish the implementation of the slider joint
Daniel Chappuis
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about 13 years ago
Implement the upper limit for the slider joint
Daniel Chappuis
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about 13 years ago
Start working of the SliderJoint limits
Daniel Chappuis
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about 13 years ago
Fix issues in the BallAndSocketJoint and SliderJoint
Daniel Chappuis
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about 13 years ago
Fix issues in the unit tests for Vector2 and Matrix2x2
Daniel Chappuis
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about 13 years ago
Modify CMakeLists.txt file
Daniel Chappuis
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over 13 years ago
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