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Commits : Listings

Analyzed 1 day ago. based on code collected 1 day ago.
Aug 07, 2025 — Aug 07, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Replace the 0 constant by NULL when using pointers More... over 13 years ago
Improve robustness by using correct machine epsilon value test More... over 13 years ago
Make possible to access Vector3 members by using x,y and z instead of getX(), getY() and getZ() More... over 13 years ago
Merge branch 'sequentialimpulse2' into develop More... over 13 years ago
Clean the code of the sequential impulse contact solver More... over 13 years ago
Merge branch 'outside_velocities' into sequentialimpulse2 More... over 13 years ago
Move the constrained velocities outside the contact solver More... over 13 years ago
Remove files More... over 13 years ago
Clean the code More... over 13 years ago
Make possible to solve the friction constraints at the center of the contact manifold More... over 13 years ago
Implement the split impulse technique for position correction More... over 13 years ago
Use first friction vector in the direction of the tangential velocity More... over 13 years ago
Clean up the code and change the warmstart() method More... over 13 years ago
Don't use the contact.B_sp fields anymore in the solveLCP() method and fix bug with contact.r2CrossN that were not initialized in the constraint solver More... over 13 years ago
Continue to implement the Sequential Impulse solver More... over 13 years ago
Continue to transform PGS solver into the sequential impulse solver More... over 13 years ago
Change the way we solve the linear system More... over 13 years ago
Use Vector3 type into the a[] array More... over 13 years ago
Change the way to compute the inverse constraint matrix K for the friction constraints More... over 13 years ago
Add methods to get the friction vectors of the contact More... over 13 years ago
Start to compute the inverse mass matrix K for the friction constraints More... over 13 years ago
Use unit friction vectors More... over 13 years ago
Change the way to compute the inverse constraint matrix K for the penetration constraint More... over 13 years ago
Use Vector3 inside the V1 array More... over 13 years ago
Use vectors in the Vconstraint array More... over 13 years ago
Separate code for bodies initialization and contact constraints initialization More... over 13 years ago
Loop over the contact manifolds in the constraint solver More... over 13 years ago
Add the ContactManifold file More... over 13 years ago
Add the class Contact that contains the contact points between two bodies More... over 13 years ago
Fix two compilation errors More... over 13 years ago