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VK9

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  No analysis available

Direct3D 9 compatibility layer using Vulkan.

0 lines of code

5 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

Hazel 2D

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  Analyzed about 12 hours ago

Hazel is primarily an early-stage interactive application and rendering engine for Windows. Currently not much is implemented, however (almost) everything inside this repository is being created within YouTube videos, found at thecherno.com/engine.

62K lines of code

0 current contributors

almost 2 years since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses

Vulkan & OpenGL CAD Mesh Shader Sample

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  Analyzed 1 day ago

This OpenGL/Vulkan sample illustrates the use of "mesh shaders" for rendering CAD models.

9.84K lines of code

0 current contributors

over 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This

Crucible Test Suite

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  Analyzed 1 day ago

A small Vulkan test suite.

231K lines of code

0 current contributors

about 1 month since last commit

0 users on Open Hub

Low Activity
0.0
 
I Use This
Licenses: No declared licenses

Acid game engine

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  Analyzed 1 day ago

Acid is an open-source, cross-platform game engine written in modern C++17 and structured to be fast, simple, and extremely modular. Vulkan is the sole graphics API, Vulkan can be accessed in apps with the provided Acid rendering pipeline. Metal is supported through MoltenVK; eventually, DirectX will be supported in a similar way.

116K lines of code

9 current contributors

about 3 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This

SharpVk

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  Analyzed 1 day ago

C#/.NET Bindings for the Vulkan API & SPIR-V

81.4K lines of code

4 current contributors

over 5 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Tags spirv vulkan

MoltenVK

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  Analyzed about 13 hours ago

MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.

48.2K lines of code

20 current contributors

8 days since last commit

0 users on Open Hub

Moderate Activity
0.0
 
I Use This
Tags metal vulkan

GLOVE

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  No analysis available

GLOVE (GL Over Vulkan) is a software library that acts as an intermediate layer between an OpenGL application and Vulkan

0 lines of code

12 current contributors

0 since last commit

0 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: No declared licenses

VKGL

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  Analyzed about 13 hours ago

Core OpenGL over Vulkan

75.6K lines of code

1 current contributors

about 1 year since last commit

0 users on Open Hub

Very Low Activity
0.0
 
I Use This
Licenses: No declared licenses
Tags opengl vulkan

VulkanCompositor

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  Analyzed about 5 hours ago

WIP Proof-of-Concept Vulkan window compositor

1.17K lines of code

0 current contributors

almost 7 years since last commit

0 users on Open Hub

Inactive
0.0
 
I Use This
Licenses: No declared licenses