Tags : Browse Projects

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OpenArena

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  Analyzed about 16 hours ago

OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. Bots were added starting in 0.6.0. They will spout taunts and everything! Concepts would be loose, so don't ... [More] expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model. OpenArena uses the ioquake3 open source Quake 3 distribution . [Less]

523K lines of code

5 current contributors

6 months since last commit

31 users on Open Hub

Very Low Activity
4.55556
   
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ioquake3

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  Analyzed over 1 year ago

This project, ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL.

441K lines of code

7 current contributors

almost 2 years since last commit

18 users on Open Hub

Activity Not Available
4.125
   
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Urban Terror

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  Analyzed almost 3 years ago

Urban Terror is a free multiplayer first person shooter. Unlike old versions, Urban Terror no longer requires Quake III Arena. Urban Terror is available for Windows, Linux and Macintosh, the current version is 4.1. Urban Terror can best be described as: "Where Quake meets reality"; it is realism ... [More] based to a certain extent (environments/weapons/player models), but also goes by the motto: "fun over realism" (fast gameplay and lots of action). This combination of reality and action results in a very unique, enjoyable and addictive game. [Less]

0 lines of code

0 current contributors

0 since last commit

14 users on Open Hub

Activity Not Available
4.83333
   
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Mostly written in language not available
Licenses: gpl

Racesow

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  Analyzed almost 3 years ago

Racesow is a race modification for the frist person shooter Warsow.

425K lines of code

0 current contributors

over 10 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
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ezQuake

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  Analyzed about 20 hours ago

ezQuake seeks to unify the development of QuakeWorld clients

345K lines of code

4 current contributors

about 2 months since last commit

5 users on Open Hub

Moderate Activity
5.0
 
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DarkPlaces

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  Analyzed 3 months ago

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and ... [More] has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... [Less]

339K lines of code

3 current contributors

5 months since last commit

4 users on Open Hub

Activity Not Available
5.0
 
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QuakeForge

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  Analyzed 1 day ago

QuakeForge is a 3D first-person shooter game engine based on id Software's legendary Quake and QuakeWorld game engines. Our purpose is to improve the state of the game by improving the engine, making a good base for game and engine modifications, and making it accessible to the largest number of ... [More] players we can. We like it, and we think you will too. [Less]

705K lines of code

2 current contributors

5 months since last commit

3 users on Open Hub

Very Low Activity
4.0
   
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frag

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  Analyzed almost 3 years ago

A fast and basic reimplementation of the Quake III Arena engine in Haskell; supports many Quake III Arena maps.

0 lines of code

0 current contributors

0 since last commit

3 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl

GtkRadiant

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  Analyzed over 2 years ago

210K lines of code

3 current contributors

almost 3 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This

qfusion

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  Analyzed almost 3 years ago

Qfusion is a game engine based on sources from Quake II code. It is available for download and modification for free under the GNU General Public License (GPL). Qfusion has helped to set the bar for many other Quake II engine projects. A popular feature of the engine is that it is said to be able to ... [More] correctly render the entire range of content for Quake III. More recent versions of Qfusion engine also extend the Q3 rendering scheme to include per pixel shading support, soft shadows, other newer generation features. [Less]

525K lines of code

2 current contributors

almost 3 years since last commit

2 users on Open Hub

Activity Not Available
5.0
 
I Use This