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Analyzed 12 months ago. based on code collected over 2 years ago.

Project Summary

Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality.

It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway).

The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls...

Tags

3d cross-platform development engine entertainment game multi-platform multiplayer opengl programming quake source

GNU General Public License v2.0 or later
Permitted

Commercial Use

Modify

Distribute

Place Warranty

Forbidden

Sub-License

Hold Liable

Required

Distribute Original

Disclose Source

Include Copyright

State Changes

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

Project Security

Vulnerabilities per Version ( last 10 releases )

There are no reported vulnerabilities

Project Vulnerability Report

Security Confidence Index

Poor security track-record
Favorable security track-record

Vulnerability Exposure Index

Many reported vulnerabilities
Few reported vulnerabilities

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About Project Security

Languages

C
98%
5 Other
2%

30 Day Summary

Sep 5 2022 — Oct 5 2022

12 Month Summary

Oct 5 2021 — Oct 5 2022
  • 375 Commits
    Down -1 (0%) from previous 12 months
  • 16 Contributors
    Up + 8 (100%) from previous 12 months

Ratings

1 user rates this project:
5.0
 
5.0/5.0
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