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Commits
: Listings
Analyzed
12 months
ago. based on code collected
over 2 years
ago.
Sep 05, 2022 — Oct 05, 2022
Showing page 1 of 12
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Contributor
Files Modified
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Code Location
Date
CSQC: disable lighting in R_EndPolygon()
bones_was_here
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about 1 year ago
Improve robustness of Con_CenterPrintf()
bones_was_here
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about 1 year ago
Print centerprint messages to the console (#159)
James O'Neill
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about 1 year ago
sys: work around incomplete POSIX support in MacOS
bones_was_here
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about 1 year ago
cvar: misc description fixes, allow vsync to a fraction of refresh rate
bones_was_here
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about 1 year ago
Refactor game/mod cvar defaults
bones_was_here
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about 1 year ago
sbar: add cvar scr_sbarscale for mod compatibility
bones_was_here
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about 1 year ago
particles: fix bugs in cl_particles_quake
bones_was_here
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about 1 year ago
Recognise mod Arcane Dimensions
bones_was_here
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about 1 year ago
CLVM: add cvar to support mods wanting low resolution 2D
bones_was_here
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about 1 year ago
misc: engine version string polishing
bones_was_here
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about 1 year ago
PVS: dynamically allocate all FatPVS buffers
bones_was_here
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about 1 year ago
sprites: fix misaligned memory access while loading (v2)
bones_was_here
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about 1 year ago
net: fix UB in VM_CL_getstati() and when sending the `items` stat
bones_was_here
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about 1 year ago
Q3BSP: fix UB when loading certain maps
bones_was_here
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about 1 year ago
sys: fix "typo" in a3dac3bcfd962ee3b7ebcdb7afb777560679c29a
bones_was_here
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about 1 year ago
CONTRIBUTING: Fix typos
Cloudwalk
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about 1 year ago
makefile: demote -Werror=c++-compat to a warning
Cloudwalk
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about 1 year ago
console: improve default text legibility and background alpha behaviour
bones_was_here
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about 1 year ago
Disable mod_bsp_portalize by default
bones_was_here
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about 1 year ago
Misc gamedir-related fixes
bones_was_here
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about 1 year ago
demos: Add cvar cl_startdemos, allow longer startdemos arguments
bones_was_here
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about 1 year ago
fs: recognise mods by -game cmdline args, deduplicate gamedirs, refactoring
bones_was_here
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about 1 year ago
Recognise mods Quake 1.5 and Quake Combat+
bones_was_here
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about 1 year ago
physics: add a workaround cvar for mods relying on the id1 fiends bug
bones_was_here
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about 1 year ago
Q1BSP: add a workaround cvar for the Rogue lava men, use it when playing Rogue
bones_was_here
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about 1 year ago
physics: fix and refactor unsticking
bones_was_here
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about 1 year ago
Merge PR 'Use the text from modinfo.txt as the mod menu entry'
James O'Neill
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about 1 year ago
fs: use current working dir as basedir if not otherwise specified
bones_was_here
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about 1 year ago
Accept "ctrl" + "=" for increasing console text size (#167)
James O'Neill
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about 1 year ago
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