Tags : Browse Projects

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Skyscraper

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  Analyzed about 9 hours ago

Skyscraper is a first-person 3D virtual building, elevator, and small city simulator.

220K lines of code

0 current contributors

3 months since last commit

2 users on Open Hub

High Activity
0.0
 
I Use This

3D Path Search

  Analyzed 1 day ago

A simple character auto path search demo that use Ogre3d & Micropather.

1.66K lines of code

0 current contributors

over 14 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

MV3D

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  No analysis available

MV3D is an open source virtual world simulation framework written in Python. It was designed with scalability in mind and aims to be able to distribute a world across as many servers as needed while dynamically balancing the load. The simulation framework is not specifically slanted towards any one ... [More] genre of online game or simulation, and can just as easily be used for a space game as a fantasy setting. Objects on an MV3D server are simulated using the ODE physics engine for realistic interactions. A single server can host thousands of of simulated objects. By using Python-Ogre on the client, players can have amazing 3d visuals while within the game. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: mit

Rigs-of-Rods

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  Analyzed about 1 hour ago

Rigs of Rods is an open source simulator for soft-body physics What makes Rigs of Rods different to most simulators is its unique soft-body physics simulation: Objects are simulated in real-time as flexible soft-body objects, resulting in a very realistic simulation which entirely depends on the ... [More] physical construction of the object. The community contributes greatly to the game, giving it a vast selection of vehicles and terrains from which you can choose. Rigs of Rods is mostly used for simulating vehicles, but it is flexible enough to be suited for other tasks as well. [Less]

193K lines of code

10 current contributors

15 days since last commit

1 users on Open Hub

Moderate Activity
5.0
 
I Use This

Hardwar

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  Analyzed about 12 hours ago

The goal of this project is to produce a remake of the classic game Hardwar that will be operating system independent. The aim is to stay as close to the original with only a few minor changes while trying to keep the Hardwar world as dynamic and re-playable as possible.

9.34K lines of code

0 current contributors

about 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This
Licenses: ccbysa3-0, gpl3_or_l...

Ignition rendering

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  No analysis available

Rendering classes and functions for robot applications. Ignition Rendering is a component in the ignition framework, a set of libraries designed to rapidly develop robot applications.

0 lines of code

10 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: apache_2

MogreInWpf

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  No analysis available

Allows the Ogre3D graphics engine to be used within a WPF application. It does this by implementing D3DImage for Mogre.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: mit

OGS Mahjong

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  No analysis available

OGS Mahjong is a simple mahjong solitaire game with nice 3D graphics and relaxing soundtrack. Features: * 3 game modes: Mahjong Solitaire, Shisen-sho and Shisen-sho with gravity. * layouts format compatible with KMahjongg. * Support for the tiles and background themes. * 2 themes: “Classic” ... [More] and “Distros”. * Save and load. * Hints, shuffle, unlimited number of undos. * Autocamera (cursor tracking). * 3 languages: Russian, English and German. * Adapting the game settings to your computer configuration during the first game launch. * 3 game modes: Mahjong Solitaire, Shisen-sho and Shisen-sho with gravity. * layouts format compatible with KMahjong [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

wopCP

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  Analyzed 1 day ago

wop-CP is a RPG based on the OGRE engine. The project consists of members of the German game community with its main focus on RPG. The game itself will be build as a mod able engine providing a SDK with level and quest editor, scripting engine and so on.

39.4K lines of code

0 current contributors

almost 11 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This

v8rocket

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  Analyzed about 5 hours ago

v8rocket is a library for integrating v8 with libRocket, and to expose the XHTML DOM to Javascript. libRocket (http://librocket.com) is a renderer agnostic XHTML/CSS renderer, useful for creating UIs for games and the like. Hopefully makes assembling a game UI a breeze. v8 ... [More] (http://code.google.com/p/v8/) is a fast Javascript engine, used by the Chromium browser to execute Javascript. Advantages of v8rocket: Renderer agnostic, input agnostic, allows a fully dynamic layout, that can grow/shrink etc. as needed, uses existing layout technology - standardized XHTML/CSS to describe layout, allows easy "theming" via CSS, or even changing the XHTML, without having to recompile, allows delegation of UI work to developers skilled in web programming. [Less]

2.46K lines of code

0 current contributors

over 14 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This