Tags : Browse Projects

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aibattle

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  No analysis available

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: Beerware

SDLRoids

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  Analyzed about 2 hours ago

SDLRoids is essentially an Asteroids clone, but with a few extra features, and some nice game physics. It is based of xhyperoid, which is a UNIX port of the 16-bit Windows game Hyperoid. Major changes from xhyperoid are that it's using SDL for sound and graphics, has a couple of extra powerups and and that the shield behaves differently.

6.43K lines of code

0 current contributors

almost 16 years since last commit

1 users on Open Hub

Inactive
4.0
   
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sgine

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Initially intended to be entirely based around 3D graphics in Scala, Sgine has expanded to provide additional functionality for high performance interactive applications.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: BSD-3-Clause

Yage

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  No analysis available

Yage (Yet Another Game Engine) is an open source, cross-platform, general-purpose, and free 3D game engine. Although it is currently in the early stages of development, it's planned to incorporate may features of leading commercial game engines when finished. Yage is written using the D programming ... [More] language. Yage is meant to assist developers write any 3D application with a specific focus on games. Unlike many engines that focus on a specific genre, Yage will be able to handle first person shooters, space sims, real-time strategy, platform games, and even non-game applications. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: lgpl3

FreeSpace Source Code Project

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  Analyzed 1 day ago

The Source Code Project was started in 2002, when Volition released the source code to the game known as "FreeSpace 2". This virtually unknown game consistently won awards for being a great action space sim, but never really caught on when it was released. The Source Code Project has worked, and ... [More] continues to work, on improving the graphics and gameplay of this ten-year-old game. See the screenshots page; I think they pretty much speak for themselves Some of the larger projects in the FreeSpace community are The Babylon Project, Beyond the Red Line (a Battlestar Galactica mod), and Wing Commander Saga. There's also a number of campaigns both for these mods and the original game's storyline. [Less]

849K lines of code

22 current contributors

7 days since last commit

1 users on Open Hub

High Activity
5.0
 
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tobi

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  Analyzed 5 months ago

TOBI stands for Tobi's Object Building and Interaction. It is a game along the lines of Sierra's classic The Incredible Machine.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3

steelandconcrete

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Multiplayer real time strategy game

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...

Seven Kingdoms: Ancient Adversaries

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  Analyzed about 12 hours ago

Trevor Chan graciously released the source code to EyesOfARaven in November 2008 for Seven Kingdoms: Ancient Adversaries, and Seven Kingdoms II: The Fhrytan Wars. This project is the original Seven Kingdoms: Ancient Adversaries.

153K lines of code

8 current contributors

about 2 months since last commit

1 users on Open Hub

Moderate Activity
0.0
 
I Use This
Tags game strategy

pynagram

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  No analysis available

Unjumble as many words as you can from seven jumbled letters. Find the longest word to qualify. Pynagram is a python anagram game inspired by anagramarama and Twirl.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
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Mostly written in language not available
Licenses: gpl3_or_l...

GalaxyNG

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  Analyzed about 6 hours ago

GalaxyNG (Galaxy Next Generation) is a free play-by-email (PBeM) interstellar strategy wargame for multiple players. Each player gets to play one race in a galaxy filled with many planets. Races begin with one or more populated homeworlds and the other planets are empty. The object of the game is to ... [More] conquer the galaxy by colonizing and developing uninhabited planets, researching drive/weapons/shield/cargo technology, building warships and attacking neighboring races. [Less]

23.4K lines of code

0 current contributors

over 18 years since last commit

1 users on Open Hub

Inactive
0.0
 
I Use This