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KSnakeDuel

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Claimed by KDE Analyzed about 8 hours ago

KSnakeDuel is a simple snake duel game by KDE

9.51K lines of code

4 current contributors

5 days since last commit

1 users on Open Hub

Moderate Activity
0.0
 
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Yukon

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  Analyzed about 20 hours ago

Yukon is a set of libraries and applications that are designed to capture realtime videos of OpenGL applications (games).

1.55K lines of code

0 current contributors

over 10 years since last commit

1 users on Open Hub

Inactive
5.0
 
I Use This

Hitori

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  No analysis available

Hitori is a GTK+ application to generate and let you play games of Hitori, a logic game similar to Sudoku created by Nikoli.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
I Use This
Mostly written in language not available
Licenses: gpl3_or_l...

Sloth Online RPG

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  Analyzed over 1 year ago

Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.

26.6K lines of code

0 current contributors

over 15 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This

C-Dogs SDL

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  No analysis available

C-Dogs is an arcade shoot-em-up which lets players work alone and cooperatively during missions or fight against each other in the “dogfight” deathmatch mode. The original DOS version of C-Dogs came with several built in missions and dogfight maps. This version does too. C-Dogs SDL is a port of ... [More] the old DOS arcade game C-Dogs (aka: Cyberdogs 2) to modern operating systems. It uses the SDL Media Libraries, and because of this C-Dogs SDL is able to run on Linux, Mac OS X, Windows, *BSD, MorphOS, AmigaOS, Nintendo DS and GP2X. In theory it should be able to run on any posix compliant system which is supported by SDL. The author of the DOS version of C-Dogs was Ronny Wester. C-Dogs SDL was ported to SDL by Jeremy Chin and Lucas Martin-King. [Less]

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
4.0
   
I Use This
Mostly written in language not available
Licenses: gpl

filler

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  Analyzed about 1 hour ago

Filler is a graphical game where you occupy coloured hexes by changing colours.

5.89K lines of code

0 current contributors

over 24 years since last commit

1 users on Open Hub

Inactive
0.0
 
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Jetrix TetriNET Server

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  Analyzed about 1 year ago

Jetrix is a server for TetriNET, the popular multi player Tetris game. Jetrix provides a web based administration console and is designed for scalability and extensibility.

40.3K lines of code

0 current contributors

over 11 years since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This

The Nebula Device

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  Analyzed over 1 year ago

Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.

517K lines of code

0 current contributors

over 19 years since last commit

1 users on Open Hub

Activity Not Available
4.0
   
I Use This
Licenses: No declared licenses

AdvanceMAME

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  No analysis available

AdvanceMAME is a port of the MAME and MESS emulators for arcade monitors, TVs, and PC monitors.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
0.0
 
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Mostly written in language not available
Licenses: gpl

Omron++

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  No analysis available

omron++ is a pixel AI game with up to four armies of pixels fighting each other. depending on their allegiance, vision range and 'mob size', they will form groups of pixels (called mobs) and go hunting together.

0 lines of code

0 current contributors

0 since last commit

1 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: gpl