The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development
* Games can be created with combination of engine, editor tools, game specific scripts and game content.
*
... [More] Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them.
* Framework supports different isometric views with addition of pure top-down view.
* Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development.
* Purpose of the editor tools is to help to bind the game content with the engine and scripts. [Less]
PARPG is a post-apocalyptic roleplaying game in early planning stages.
We’ve agreed on the following key elements:
* Singleplayer RPG. No plans for multiplayer support. Coop gameplay not a priority.
* Post-apocalyptic setting. Story, setting and game mechanics details are yet to be discussed.
... [More]
* Written in Python (2.x branch). Utilizing the FIFE game engine.
* Isometric 2d graphics instead of going for full 3d engine complexity.
* Open source code and asset licensing.
* Non-profit. The game and all tools will be free of charge for everyone.
* Open development philosophy. Public development wiki, forums and HG repository.
* Meaningful choices and consequences. Multiple paths to complete quests, including non-violent ways.
* Tactical, turnbased combat.
* Well-written dialogue. [Less]
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