Zonk! Light Framework is a lightweight skeleton web application framework implementing the hierarchical model-view-controller design pattern (HMVC) made for Apache web servers running PHP5.
Carefully designed class libraries for game development. Through clear separation of concerns, components are both lean and easy to understand while also serving as flexible building blocks that can be integrated and combined freely.
Functionality for Unity includes a lean dependency injector, a
... [More] struct-filling input mapper, a modular actor system with specializations, head controllers supporting mouse look, VR and AI, XML settings/state save system with tamper detection and more.
Functionality for native C++ includes a file system abstraction with multi-threaded access to files in .zip and .7z archives, binary and XML serialization system, 3D API abstraction with transparent switching of graphics APIs, input device abstraction with framerate-independent threaded polling and more. [Less]
The Common Service Locator library contains a shared interface for service location which application and framework developers can reference. The library provides an abstraction over IoC containers and service locators. Using the library allows an application to indirectly access the capabilities
... [More] without relying on hard references. The hope is that using this library, third-party applications and frameworks can begin to leverage IoC/Service Location without tying themselves down to a specific implementation. [Less]
Lightweight dependency injection for android. Inject views and properties into your activuty classes. Minimal configuration, small footprint and no external dependecies.
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