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Flare

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  Analyzed about 16 hours ago

Flare (Free Libre Action Roleplaying Engine) is a simple game engine built to handle a very specific kind of game: single-player 2D action RPGs. Flare is not a reimplementation of an existing game or engine. It is a tribute to and exploration of the action RPG genre. This entry only covers the ... [More] actual engine and not the initial game which has been created alongside. [Less]

56.1K lines of code

15 current contributors

17 days since last commit

12 users on Open Hub

Low Activity
5.0
 
I Use This

Thousand Parsec KDE Client

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Claimed by KDE Analyzed 4 months ago

Thousand Parsec KDE client. Thousand Parsec has been discontinued since 2012. Try the FreeOrion project instead.

3.7K lines of code

1 current contributors

over 5 years since last commit

11 users on Open Hub

Activity Not Available
5.0
 
I Use This
Licenses: gpl3_or_l..., lgpl

Adonthell

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  Analyzed 4 months ago

The aim of Adonthell is the creation of a 2D, graphical, single player role playing game and the required engine. Main emphasis of the game lies on good gameplay rather than on realism; it will be a well-balanced mixture of fast-paced realtime combat, head-cracking puzzle elements and extensive ... [More] dialogues. The engine core is written in C++, but highly customizable through the embedded Python interpreter. Engine and game data are strictly separated to allow the creation of completely different RPGs with the same engine. While we work on completing the engine, we will release fully playable demo games from time to time, that make use of the available engine functionality. [Less]

107K lines of code

0 current contributors

almost 6 years since last commit

10 users on Open Hub

Activity Not Available
4.2
   
I Use This

golang-draw2d

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  No analysis available

This package (written in go) provide an API to draw 2d geometrical form on images. This library is largely inspired by postscript, cairo, HTML5 canvas.

0 lines of code

0 current contributors

0 since last commit

9 users on Open Hub

Activity Not Available
5.0
 
I Use This
Mostly written in language not available
Licenses: BSD-3-Clause

AndEngine

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  Analyzed about 16 hours ago

AndEngine is a free 2D OpenGL Game Engine for the Android platform.

40.7K lines of code

0 current contributors

about 10 years since last commit

8 users on Open Hub

Inactive
4.33333
   
I Use This

openc2e

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  Analyzed about 21 hours ago

Openc2e is a cross-platform open-source game engine designed to be compatible with and run the Creatures series of games, including Creatures 1, 2, 3 and Docking Station.

33.1K lines of code

0 current contributors

almost 14 years since last commit

8 users on Open Hub

Inactive
4.2
   
I Use This

LibreCAD

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  Analyzed about 18 hours ago

LibreCAD is the free Open Source personal 2D CAD application for Windows, Macintosh and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. You, too, can also get involved!

1.17M lines of code

8 current contributors

1 day since last commit

8 users on Open Hub

Moderate Activity
4.0
   
I Use This

VCMI

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  Analyzed about 21 hours ago

Open-source version of Heroes of Might & Magic 3.5 : Wake of Gods

294K lines of code

12 current contributors

1 day since last commit

7 users on Open Hub

Very High Activity
5.0
 
I Use This

Battle Tanks

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  No analysis available

Battle Tanks is a funny battle on your desk, where you can choose one of three vehicles and eliminate your enemy using the whole arsenal of weapons. It has original cartoon-like graphics and cool music, it’s fun and dynamic, it has several network modes for deathmatch and cooperative — what else is ... [More] needed to have fun with your friends? And all is packed and ready for you in Battle Tanks. [Less]

0 lines of code

0 current contributors

0 since last commit

7 users on Open Hub

Activity Not Available
4.33333
   
I Use This
Mostly written in language not available
Licenses: No declared licenses

FIFE

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  Analyzed about 18 hours ago

The mission of the FIFE project is to create a cross platform game creation framework. Exact engine feature list changes over time, but the following lists the main guidelines for development * Games can be created with combination of engine, editor tools, game specific scripts and game content. * ... [More] Framework is not tied to any type of game (e.g. RTS, RPG), but instead provides flexible platform for all of them. * Framework supports different isometric views with addition of pure top-down view. * Instead of full 3D flexibility, engine focuses mainly on using high quality 2D graphics. This puts less demands on target platforms and also simplifies the framework and game development. * Purpose of the editor tools is to help to bind the game content with the engine and scripts. [Less]

138K lines of code

6 current contributors

8 months since last commit

7 users on Open Hub

Very Low Activity
4.6
   
I Use This