1
I Use This!
Inactive

Commits : Listings

Analyzed about 3 hours ago. based on code collected about 3 hours ago.
Nov 17, 2024 — Nov 17, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Some small fixes. LightBase class added.
thoronador
as Thoronador
More... about 16 years ago
Editor: Objects can now really be placed via mouse (via CTRL+left mouse button) Engine: Introduction of class AnimationData to hold all animated objects. AnimatedObject can now play animations and "travel" to arbitrary points in space.
thoronador
as Thoronador
More... about 16 years ago
Fixed error in DuskObject::SetPosition(). Placed Objects in Editor can now be edited (double-click to open new window).
thoronador
as Thoronador
More... about 16 years ago
Objects in Editor can now be moved via mouse. (However, I still get some strange behaviour occasionally.)
thoronador
as Thoronador
More... about 16 years ago
Tweaked object rotation in Editor (needs less ray scene queries now).
thoronador
as Thoronador
More... about 16 years ago
Objects in editor can now be rotated using the right mouse button.
thoronador
as Thoronador
More... about 16 years ago
EditorApplication: preparations to place objects. EditorCamera: few new methods for getting position and orientation.
thoronador
as Thoronador
More... about 16 years ago
Editor: editing Items (as in ItemBase) implemented.
thoronador
as Thoronador
More... about 16 years ago
Editor: creation and deletion of Items (as in ItemBase) implemented. DuskFunctions: functions to convert from string to float/int added.
thoronador
as Thoronador
More... over 16 years ago
Editor: changing object IDs is now handled properly.
thoronador
as Thoronador
More... over 16 years ago
Editor: possibility to edit objects added. However, changing IDs is not handled properly yet.
thoronador
as Thoronador
More... over 16 years ago
Files for Editor's camera class (should already have been commited with previous revision).
thoronador
as Thoronador
More... over 16 years ago
Editor has now own camera class. Possibility of free movement (WASD or arrow keys) added to editor. Small improvement to load dialogue.
thoronador
as Thoronador
More... over 16 years ago
ObjectData: method to delete all references of object with a given ID added. Editor: possiblity to delete objects implemented.
thoronador
as Thoronador
More... over 16 years ago
Editor: added functionality to save files. Possibility to create new Objects (as in Engine's ObjectBase) added. Window(s) for editing Objects added (editing not implemented yet).
thoronador
as Thoronador
More... over 16 years ago
Added methods to delete single objects / items. Editor: introduction of "proper" menu bar.
thoronador
as Thoronador
More... over 16 years ago
New build target for Windows added to Editor
thoronador
as Thoronador
More... over 16 years ago
Methods for clearing data added to some data managing classes. Editor can now load files.
thoronador
as Thoronador
More... over 16 years ago
Added some new "windows" to Editor. Functionality for some buttons implemented.
thoronador
as Thoronador
More... over 16 years ago
Missing font file added. Update to editor: shows grid with sample data.
thoronador
as Thoronador
More... over 16 years ago
New folder and Code::BLocks project files for Editor. Sub-folder gui in media: contains data for CEGUI (will be used by editor).
thoronador
as Thoronador
More... over 16 years ago
Implementation of rotation for DuskObject (untested, might not work as intended)
thoronador
as Thoronador
More... over 16 years ago
Missed both files during previous commit.
thoronador
as Thoronador
More... over 16 years ago
Addition of stream-using functions to ObjectBase, ObjectData and ItemBase for loading. Addition of new data file. Scene now uses DataLoader. DuskTypes.h split into DuskTypes.h and DuskConstants.h
thoronador
as Thoronador
More... over 16 years ago
Introduction of class DataLoader to provide central entry point for loading and saving data.(Currently, only saving data works that way.) Modification of other classes (ObjectBase, ItemBase, ObjectData) for access via DataLoader. Modification of DuskObject and Landscape classes to work with arbitrary scene managers.
thoronador
as Thoronador
More... over 16 years ago
Error marker mesh added (shows a yellow exclamation mark) to indicate usage of objects that do not exist in database.
thoronador
as Thoronador
More... over 16 years ago
Introduction of class ItemBase to hold information about distinct items. Introduction of Inventory class.
thoronador
as Thoronador
More... over 16 years ago
Updates to DuskObject: entity can now be created/ destroyed via Enable()/ Disable() methods. Introduction of ObjectBase and ObjectData to hold information about distinct (static) objects and all of their references, respectively. DuskTypes is now "namespaced".
thoronador
as Thoronador
More... over 16 years ago
Camera: movement: if Landscape has data, then camera position is adjusted to height of landscape. Landscape: small improvements/ fixes, GetHeightAtPosition() now uses interpolation to get better results. New landscape data (two hills) to test camera movement.
thoronador
as Thoronador
More... over 16 years ago
main.cpp: parameter check added. Landscape: few improvements, e.g. generate landscape through height function; new landscape data.
thoronador
as Thoronador
More... over 16 years ago