1
I Use This!
Inactive
Analyzed about 1 hour ago. based on code collected 1 day ago.

Project Summary

A 3D Graphics Engine written in C# and targeting .NET 4.5. The engine is based on a service architecture to promote portability and re-usability between different platforms and graphic API implementations. Design philosophy is geared towards the idea of providing a "library" as opposed to a "framework" and to be as open and modular as possible.

Currently Direct3D11 is supported via SharpDX.

The source code is licensed under the MIT/X11 license and any content under the Creative Commons BY-SA 3.0 license.

Tags

contentpipeline crossplatform csharp direct3d11 directx gamedev graphics graphics3d graphicsengine mono net opengl rendering sharpdx xna

In a Nutshell, Tesla Graphics Engine...

Creative Commons Attribution Share Alike 3.0
Permitted

Commercial Use

Modify

Distribute

Rename

Forbidden

Sub-License

Required

Include Copyright

State Changes

Give Credit

These details are provided for information only. No information here is legal advice and should not be used as such.

MIT License
Permitted

Commercial Use

Modify

Distribute

Sub-License

Private Use

Forbidden

Hold Liable

Required

Include Copyright

Include License

These details are provided for information only. No information here is legal advice and should not be used as such.

This Project has No vulnerabilities Reported Against it

Did You Know...

  • ...
    use of OSS increased in 65% of companies in 2016
  • ...
    check out hot projects on the Open Hub
  • ...
    there are over 3,000 projects on the Open Hub with security vulnerabilities reported against them
  • ...
    anyone with an Open Hub account can update a project's tags

Languages

C#
98%
XML
2%

30 Day Summary

Jun 15 2026 — Jul 15 2026

12 Month Summary

Jul 15 2025 — Jul 15 2026

Ratings

1 user rates this project:
5.0
 
5.0/5.0
Click to add your rating
  
Review this Project!