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Commits : Listings

Analyzed 4 months ago. based on code collected 4 months ago.
Jul 21, 2025 — Jul 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[715] One script shadowfang keep converted to use database texts, and possible fix a problem with door. More... about 18 years ago
[714] Corrected some header texts in source files. More... about 18 years ago
[713] C++ scripts converted to use database texts, some minor code changes More... about 18 years ago
[712] Remove duplicate install text file and update remaining to more correct way in ../Docs -folder. More... about 18 years ago
[711] Update windows project files. Using /MD /MDd as runtime library build option in VC90 (apparently /MT /MTd are still needed for VC70/80). Some other minor changes. More... about 18 years ago
[710] C++ scripts converted to use database texts. More... about 18 years ago
[709] C++ scripts converted to use database texts, some minor adjustments and cleanup More... about 18 years ago
[708] Added: documentation of database text-tables (eventai_texts, script_texts and custom_texts), with greetings from X-Savior. More... about 18 years ago
[707] Fixed: restore compile More... about 18 years ago
[706] Added: Pathaleon the Calculator script. Also added a Mechanar Instance script. More... about 18 years ago
[705] C++ scripts converted to database texts. Misc code cleanup, some new text added/minor code rewrite. More... about 18 years ago
[704] C++ scripts converted to use text from database More... about 18 years ago
[703] C++ scripts converted to use database texts. Some additional code cleanup. More... about 18 years ago
[702] C++ scripts converted to use data from database texts. Some additional cleanup and spell corrections. More... about 18 years ago
[701] C++ scripts converted to use database texts. More... about 18 years ago
[700] Start converting texts in c++ scripts to be using data from database table script_texts. More... about 18 years ago
[699] Fixed: typo in sql for rev.681 More... about 18 years ago
[698] Fixed: use expected way of initiate attack to ensure attacking player always enter combat (also at client side). More... about 18 years ago
[697] Removed: obsolete Locale variable in conf file and related code. Remember to edit your current .conf-file if needed. More... about 18 years ago
[696] Fixed: moroes' adds spawned at expected locations. More... about 18 years ago
[695] Added: rewrite eventAI system for use of texts and implement full support for localized texts More... about 18 years ago
[694] Fixed: not use main abilities when Moroes enraged. Some spell id corrections. More... about 18 years ago
[693] * Remove long deleted file sc_item.h from Makefile.am and VCProjs. More... about 18 years ago
[692] Fixed: using expected single target knock back spell for boss_void_reaver More... about 18 years ago
[691] Fixed: summon demon chain at target current location instead of hard coded location in Terestian-event More... about 18 years ago
[690] * Added svn:eol-style native and added missing @@s in MaNGOS-r6765-ScriptDev2.patch More... about 18 years ago
[689] * Fixed compiling with MaNGOS [6765]+ More... about 18 years ago
[688] Fixed: one spell Id corrected and using a random spawn for summoned in boss_curator. Correcting death yell. More... about 18 years ago
[687] Fixed: eventAI, creatures should now always return home when enter evade mode and always enter combat (both player and creature) as expected at initial aggro. Some additional cleaning. More... about 18 years ago
[686] Fixed: missing $(POSTGRE_INCLUDES) to makefile CPP flags More... about 18 years ago