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Commits : Listings

Analyzed 4 months ago. based on code collected 4 months ago.
Jul 21, 2025 — Jul 21, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
[25] Fixed: Issues with generic_creature and defias which caused the error log to be spamme with "Error: Creature not find in final grid" messages. More... over 19 years ago
[24] Fixed: Issue that caused a massive amount of CPU usage in revision 23. Almost all scripts have been updated with this fix but some have not (specifically the new AQ scripts. More... over 19 years ago
[23] Removed: All pTarget variables and needToStop checks. They are no longer required since SelectHostilTarget does all that for us. More... over 19 years ago
[22] Fixed: Tether Radius for scripted creatures. More... over 19 years ago
[21] Updated: Scripts for Mangos revision 3149 (Aggro patch) More... almost 20 years ago
[20] Removed: Apostrophes from zone names. More... almost 20 years ago
[19] Fixed: Errors in scripts.sql More... almost 20 years ago
[18] Changed: Directory structure for scripts. Scripts should now be categorized by zone. More... almost 20 years ago
[17] ADD: More... almost 20 years ago
[16] Fixed: Text ids with undercity guards. More... almost 20 years ago
[15] Fixed: Mobs are no longer able to cast until they have finished casting. More... almost 20 years ago
[14] Fixed: Support for Revision 3023+ More... almost 20 years ago
[13] Updated Makefile.am and a configure.ac. patch for linux users who want to compile ScriptDev2 along side Mangos. More... almost 20 years ago
[12] Fixed issue with Non-Extended Script versions of ScriptDev2. More... almost 20 years ago
[11] Generic Melee and Generic Caster AI now merged into one generic creature AI. Mobs will now cast spells if they are at range and have ranged spells, cast melee spells if they are in melee range, and even cast buffs if they have a buff spell and are out of combat. More... almost 20 years ago
[10] Fixed a bug where melee casters were casting 100% of the time. Adjusted to 25%. More... almost 20 years ago
[9] Finished up the Generic_Melee script. Please report any issues with melee creatures not casting spells or causing any problems. More... almost 20 years ago
[8] Updated How to install.txt and the Linux Makefiles. More... almost 20 years ago
[7] Added linux makefiles thanks to Virnik.Please post any issues. More... almost 20 years ago
[6] Fixed crash on emote to NPC who doesn't have pReciveEmote defined. More... almost 20 years ago
[5] Added Onyxia AI based off of Nevan's with some tweaks. Phase 2 is a little buggy but everything else should work great. More... almost 20 years ago
[4] Working Generic_Caster AI. If you find any problems or bugs please report it to me. More... almost 20 years ago
git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@3 5f9c896b-1e26-0410-94da-f77f675e2462 More... almost 20 years ago
[2] Added scripts.sql More... almost 20 years ago
git-svn-id: https://scriptdev2.svn.sourceforge.net/svnroot/scriptdev2@1 5f9c896b-1e26-0410-94da-f77f675e2462 More... almost 20 years ago