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Analyzed about 14 hours ago. based on code collected about 14 hours ago.
Feb 27, 2025 — Feb 27, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add asserts for DXIL ThreadState APIs to be called on the device thread More... 5 months ago
Add asserts for DXIL Debugger APIs to be called on the device thread More... 5 months ago
Add asserts for D3D12APIWrapper APIs to be called on the device thread More... 5 months ago
Change DXIL Shader Debugger steps chunk size to 1,000,000 More... 5 months ago
Cache DXIL SSA ID Result names More... 5 months ago
Add a demo project with extremely high overlap/sparseness buffers More... 5 months ago
Delete parents after base objects More... 5 months ago
Tweak d3d12_workgroup_zoo : set both root constants for both dispatches More... 5 months ago
Tweak to DXIL debugger cbuffer handling More... 5 months ago
Return 0,0,0,0 when sampling NULL resources in Spirv Shader Debugger More... 5 months ago
Fix python message handling reading out of bounds read More... 5 months ago
Fix out of bounds writes during spirv debugging More... 5 months ago
Rework DXIL D3D12APIWrapper helper in preparation for Multithreading More... 5 months ago
Implement D3D12 shader feedback for constant buffers More... 5 months ago
Change DXIL debugger to generate CBuffer Handle ShaderVariable data More... 5 months ago
Fix DXBC Debugger for cbuffer with packedoffset at non-zero component More... 5 months ago
Handle buffers created in new state with undefined layout More... 5 months ago
Remove debug code More... 5 months ago
Add support in tests for compiling with separate shader debug info More... 5 months ago
Add version check for -select-validator which was annoyingly removed More... 5 months ago
Enumerate supported shader model in demos a bit more tightly More... 5 months ago
Don't use = for argument parameters in SRCI information from dxc More... 5 months ago
Ensure shader reflection information is stored as const More... 5 months ago
Pass fragment offsets on renderpass end More... 5 months ago
Update unit test for new compile flag More... 5 months ago
Process fake OpModuleProcessed comments in non-semantic debug source More... 5 months ago
Restore depth bounds test correctly for depth test overlay. Closes #3701 More... 5 months ago
Don't allow implicit scalar to vector casts in Vec helpers More... 5 months ago
support VK_VALVE_fragment_density_map_layered More... 5 months ago
support VK_EXT_fragment_density_offset More... 5 months ago