A physics editor, for physics based games and applications. Physics engine-independant. Renderer independent. See http://www.physicseditor.com . Supports .3ds, .obj, and .mesh (Ogre SDK) file formats and Newton, ODE, and Nvidia PhysX physics engines.
There are no reported vulnerabilities
30 Day SummaryAug 8 2025 — Sep 7 2025
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12 Month SummarySep 7 2024 — Sep 7 2025
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