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Commits : Listings

Analyzed over 1 year ago. based on code collected over 1 year ago.
May 31, 2023 — May 31, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Remove warning, unused var. More... almost 4 years ago
Remove warning, unused var. More... almost 4 years ago
Adding keyframei_t, player speed change, fix moving, adding debug gfx, ... More... almost 4 years ago
Adding keyframei_t, player speed change, fix moving, adding debug gfx, ... More... almost 4 years ago
acoord_t: Use global maze_t instead of passing through More... almost 4 years ago
acoord_t: Use global maze_t instead of passing through More... almost 4 years ago
Have main loop determing LEVEL_START when dots are all eaten More... almost 4 years ago
Have main loop determing LEVEL_START when dots are all eaten More... almost 4 years ago
Fix acoord_t::is_inbetween(): Needs to cover up-to fields_per_frame, otherwise it may miss a dot More... almost 4 years ago
Fix acoord_t::is_inbetween(): Needs to cover up-to fields_per_frame, otherwise it may miss a dot More... almost 4 years ago
ghost_t rename get_personal_target() -> set_next_target() for clarification (lang & logic) More... almost 4 years ago
ghost_t rename get_personal_target() -> set_next_target() for clarification (lang & logic) More... almost 4 years ago
Add collisiontest_simple_t, since mostly used; Pacman fix audio munch stop(), add tolerance in tick() as false==inbetween is not 100% accurate More... almost 4 years ago
Add collisiontest_simple_t, since mostly used; Pacman fix audio munch stop(), add tolerance in tick() as false==inbetween is not 100% accurate More... almost 4 years ago
log_print() -> log_printf() More... almost 4 years ago
log_print() -> log_printf() More... almost 4 years ago
Fix acoord_t::sq_distance(..): Don't use absolute value of delta (duh) More... almost 4 years ago
Fix acoord_t::sq_distance(..): Don't use absolute value of delta (duh) More... almost 4 years ago
Add Inky's target position More... almost 4 years ago
Add Inky's target position More... almost 4 years ago
Fix -show_targets in fullscreen mode (add win_pixel_offset) More... almost 4 years ago
Fix -show_targets in fullscreen mode (add win_pixel_offset) More... almost 4 years ago
PINKY bug is constraint on pacman heading UP only! More... almost 4 years ago
PINKY bug is constraint on pacman heading UP only! More... almost 4 years ago
direction_t: Use original Puckman direction encoding, see http://donhodges.com/pacman_pinky_explanation.htm More... almost 4 years ago
direction_t: Use original Puckman direction encoding, see http://donhodges.com/pacman_pinky_explanation.htm More... almost 4 years ago
audio: Add a little API doc More... almost 4 years ago
audio: Add a little API doc More... almost 4 years ago
Add audio_sample_t (using SDL_mixer) for game sound; Add 'proper' game_mode_t state transitionning level_start, pause etc More... almost 4 years ago
Add audio_sample_t (using SDL_mixer) for game sound; Add 'proper' game_mode_t state transitionning level_start, pause etc More... almost 4 years ago