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Commits : Listings

Analyzed over 1 year ago. based on code collected over 1 year ago.
May 31, 2023 — May 31, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Complete countdown_t and use it for pacman_t and ghost_t More... almost 4 years ago
Complete countdown_t and use it for pacman_t and ghost_t More... almost 4 years ago
Cleanup: Use noexcept, constexpr; Remove 'get_'<what>() prefix from 'getter' as noun is qualifying. More... almost 4 years ago
Cleanup: Use noexcept, constexpr; Remove 'get_'<what>() prefix from 'getter' as noun is qualifying. More... almost 4 years ago
README: Removed '-step' cmdline arg More... almost 4 years ago
README: Removed '-step' cmdline arg More... almost 4 years ago
Move reusable generic code to utils.*: math, direction_t, keyframei_t and box_t More... almost 4 years ago
Move reusable generic code to utils.*: math, direction_t, keyframei_t and box_t More... almost 4 years ago
Fix SDL keyinput SDL_KEYUP async issue: Only release set_dir if KEYUP matches current active keyscan/direction. More... almost 4 years ago
Fix SDL keyinput SDL_KEYUP async issue: Only release set_dir if KEYUP matches current active keyscan/direction. More... almost 4 years ago
pacman: Remove auto_dir, place perf statistic reset ops into reset_stats() More... almost 4 years ago
pacman: Remove auto_dir, place perf statistic reset ops into reset_stats() More... almost 4 years ago
game: Fix and simplify fps counter and manual vsync (-no_vsync) More... almost 4 years ago
game: Fix and simplify fps counter and manual vsync (-no_vsync) More... almost 4 years ago
ghost/pacman: Use keyframei_t::get_sync_frame_count() for perfect speed sync, enhance pacman_t 'walk performance' output More... almost 4 years ago
ghost/pacman: Use keyframei_t::get_sync_frame_count() for perfect speed sync, enhance pacman_t 'walk performance' output More... almost 4 years ago
keyframei_t::toString(): "repaint" -> "sync" More... almost 4 years ago
keyframei_t::toString(): "repaint" -> "sync" More... almost 4 years ago
Define keyframei_t::get_sync_frame_count(), for deterministic repaint to sync animation speed against rendering speed More... almost 4 years ago
Define keyframei_t::get_sync_frame_count(), for deterministic repaint to sync animation speed against rendering speed More... almost 4 years ago
Fix ghost_t::set_next_dir(..) safeguard: Proceed if had collision (new) or if center position (old). More... almost 4 years ago
Fix ghost_t::set_next_dir(..) safeguard: Proceed if had collision (new) or if center position (old). More... almost 4 years ago
ghost: Add 'next_field_frame_cntr' to safeguard potentially failing `pos.is_center_dir(keyframei)` ... More... almost 4 years ago
ghost: Add 'next_field_frame_cntr' to safeguard potentially failing `pos.is_center_dir(keyframei)` ... More... almost 4 years ago
Fix press 'R' to restart: Pacman HOME -> set_dir and fetch atex; Remove unused last_dir field from players. More... almost 4 years ago
Fix press 'R' to restart: Pacman HOME -> set_dir and fetch atex; Remove unused last_dir field from players. More... almost 4 years ago
Impl actual player's speed/keyframe sync by tick skipping each n frame, validated via acoord_t stats. Refined cmdline args. More... almost 4 years ago
Impl actual player's speed/keyframe sync by tick skipping each n frame, validated via acoord_t stats. Refined cmdline args. More... almost 4 years ago
Set start-pos and target centered (w/ keyframei) fixing issue ghost not leaving home. More... almost 4 years ago
Set start-pos and target centered (w/ keyframei) fixing issue ghost not leaving home. More... almost 4 years ago